Non-Monster Wilderness Encounters 11 (News)

Author: Jon Paradise <jparadise@sdicorp.com>
Length: One-line
Genre: Fantasy
Type: Exploration
Setting: Wilderness

The Plot

a clearing in which stands an empty cottage. It looks as though the owner has just stepped out. Needless to say, said owner will not return . . .

Hunting encounters...

An encounter with an animal who looks at the party members with a notably intelligent look, waits for and lets the party (or an individual to) follow for a One-line while, and then disappears.

Will o' the Wisps whom the party never manages to encounter

"The forest here is dark. A silence so heavy that you can feel it seems to drape over you. Nothing is moving, singing, chirping . . . nothing." You can almost HEAR the spooky music, huh?

Stereotypical encounters that turn out other than the ordinary.

A woodsman walking through the woods with a bag of heads.

A lost dwarf, down to his last wineskin

A philosopher, out pondering the wilderness.

A madman, who tries to convince the party that he is the King/Duke/whatever.

A large gathering of small children, with no adults in the vicinity.

A virgin tied to a tree for a dragon sacrifice.

A dragon, muzzled and chained to the ground.

The vanguard of an army

A group of bandits.

101 Dalmatians

An animal who "adopts" a party member.

A sound of crashing through the trees, going away from the party.

A dinosaur.

A very old blind woman with a raven on her shoulder. She walks without bumping into anything.

A rainstorm of frogs.

A hailstorm.

An earthquake

A young goblin girl, eating a raw squirrel haunch. She's good-intentioned.

An incredibly peaceful nature scene... a waterfall, the pool of which is surrounded by trees. The only thing marring the area's beauty are the various bones scattered around the pool. Cause? An old hill giant, living in a cave behind the waterfall. He's peaceful and somewhat articulate.


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