Dragon Island (The Plague: Part 2)

Author: Brent G. Davis <bgdavis@vnet.ibm.com>
Length: Short
Genre: Fantasy
Type: Investigation
Setting: Ocean

The Plot

The party can bribe a dock agent to see a list of ships that arrived about a month ago. The ship identified by the dealer came from a small island. They will either be sent or feel obligated to put a stop to this operation. A ship can be hired to take them there. (DM's can use this as an opportunity for a sea battle with one or more of the drug-lords ships.)

Drax is made from the dragon flower which is only found on Dragon Island. The drug-lords know its effects, and hope to use it to build income and at the same time wipe out the mainland population.

The drug-lords are non-human but employ human operatives for distributing the drug. DM's are free to use whatever creatures would best fit the party and the campaign. Originally, this adventure was used for a low-to-mid level party and had ogre magi as the head of the operation with a number of humanoids (mostly hobgoblins) in their employment. For higher level parties, the head drug-lord could easily be a dragon. (This is Dragon Island after all.)

The dragon flowers can be wiped out using a variety of methods. However, completely eliminating this species may be frowned on by any druids in the area, as the flower does have other beneficial uses and is quite beautiful.


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Email: Alexander Forst-Rakoczy