Talk about it startups

Author: Brian Trosko <btrosko@netaxs.com>
Length: Short
Genre: Any
Type: Startup
Setting: Any

The Plot

I stick the players alone in a room for 15 minutes to a half an hour at the start of the first session, and let them ad-lib it out. When I get back from the store, where I've bought munchies, they tell me, and I take that data and use it for adventure hooks. The only catch it, the players themselves have to be reasonable about it. It might work for you, but then again, it might not.


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Email: Alexander Forst-Rakoczy