A Dangerous Cave (AD&D.com)

Author: Bryan Birckbichler <bricklik@isrv.com>
Length: Short
Genre: Fantasy
Type: Exploration, Startup
Setting: Cave

The Plot

You come to a town after a long walk through some dry lands. Inside are some people roaming the street. You walk in and hear a couple people talking about a cave up north a couple miles. They say there's gold and stuff inside (up to the DM) but anyone who went in never came out! It starts to get dark. The inn is to the right. In the tavern part (down stairs) of the inn, they can get something to eat/drink. When they ask for a room the inn keeper calls for his/her assistant, and they take you to your room. On the way the assistant tells you they are going to the caves the next day and would like some company, or something like that. The rest is up to the DM to figure out. I use this adventure for new people and call it "intro to D&D". In mine, the cave goes into a large circular room about 30" in diameter. It can have an open, or closed ceiling. (I prefer open) and the treasure/items are in chests around the room. You can put traps or undead or whatever on the way in/out. something to make it challenging. You can also follow the cave through the mountain and end up god knows where!


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