--- gforth/doc/vmgen.texi 2002/06/02 15:46:16 1.4 +++ gforth/doc/vmgen.texi 2002/08/01 21:14:25 1.5 @@ -239,13 +239,135 @@ Print version and exit @c env vars GFORTHDIR GFORTHDATADIR +@c **************************************************************** +@chapter Example + +@section Example overview + +There are two versions of the same example for using vmgen: +@file{vmgen-ex} and @file{vmgen-ex2} (you can also see Gforth as +example, but it uses additional (undocumented) features, and also +differs in some other respects). The example implements @emph{mini}, a +tiny Modula-2-like language with a small JavaVM-like virtual machine. +The difference between the examples is that @file{vmgen-ex} uses many +casts, and @file{vmgen-ex2} tries to avoids most casts and uses unions +instead. + +The files provided with each example are: + +@example +Makefile +README +disasm.c wrapper file +engine.c wrapper file +peephole.c wrapper file +profile.c wrapper file +mini-inst.vmg simple VM instructions +mini-super.vmg superinstructions (empty at first) +mini.h common declarations +mini.l scanner +mini.y front end (parser, VM code generator) +support.c main() and other support functions +fib.mini example mini program +simple.mini example mini program +test.mini example mini program (tests everything) +test.out test.mini output +stat.awk script for aggregating profile information +peephole-blacklist list of instructions not allowed in superinstructions +seq2rule.awk script for creating superinstructions +@end example + +For your own interpreter, you would typically copy the following files +and change little, if anything: + +@example +disasm.c wrapper file +engine.c wrapper file +peephole.c wrapper file +profile.c wrapper file +stat.awk script for aggregating profile information +seq2rule.awk script for creating superinstructions +@end example + +You would typically change much in or replace the following files: + +@example +Makefile +mini-inst.vmg simple VM instructions +mini.h common declarations +mini.l scanner +mini.y front end (parser, VM code generator) +support.c main() and other support functions +peephole-blacklist list of instructions not allowed in superinstructions +@end example + +You can build the example by @code{cd}ing into the example's directory, +and then typing @samp{make}; you can check that it works with @samp{make +check}. You can run run mini programs like this: + +@example +./mini fib.mini +@end example + +To learn about the options, type @samp{./mini -h}. + +@section Using profiling to create superinstructions + +I have not added rules for this in the @file{Makefile} (there are many +options for selecting superinstructions, and I did not want to hardcode +one into the @file{Makefile}), but there are some supporting scripts, and +here's an example: + +Suppose you want to use @file{fib.mini} and @file{test.mini} as training +programs, you get the profiles like this: + +@example +make fib.prof test.prof #takes a few seconds +@end example + +You can aggregate these profiles with @file{stat.awk}: + +@example +awk -f stat.awk fib.prof test.prof +@end example + +The result contains lines like: + +@example + 2 16 36910041 loadlocal lit +@end example + +This means that the sequence @code{loadlocal lit} statically occurs a +total of 16 times in 2 profiles, with a dynamic execution count of +36910041. + +The numbers can be used in various ways to select superinstructions. +E.g., if you just want to select all sequences with a dynamic +execution count exceeding 10000, you would use the following pipeline: + +@example +awk -f stat.awk fib.prof test.prof| +awk '$3>=10000'| #select sequences +fgrep -v -f peephole-blacklist| #eliminate wrong instructions +awk -f seq2rule.awk| #transform sequences into superinstruction rules +sort -k 3 >mini-super.vmg #sort sequences +@end example + +The file @file{peephole-blacklist} contains all instructions that +directly access a stack or stack pointer (for mini: @code{call}, +@code{return}); the sort step is necessary to ensure that prefixes +preceed larger superinstructions. + +Now you can create a version of mini with superinstructions by just +saying @samp{make} + @c *************************************************************** @chapter Input File Format Vmgen takes as input a file containing specifications of virtual machine instructions. This file usually has a name ending in @file{.vmg}. -The examples are taken from the example in @file{vmgen-ex}. +Most examples are taken from the example in @file{vmgen-ex}. @section Input File Grammar @@ -275,7 +397,7 @@ eval-escape: "\e " text newline @c \+ \- \g \f \c Note that the @code{\}s in this grammar are meant literally, not as -C-style encodings for no-printable characters. +C-style encodings for non-printable characters. The C code in @code{simple-inst} must not contain empty lines (because vmgen would mistake that as the end of the simple-inst. The text in @@ -318,6 +440,7 @@ double ( -- xt1 xt2 n ) stack-prefix ( stack "prefix" -- ) @end example + @section Simple instructions We will use the following simple VM instruction description as example: @@ -333,7 +456,7 @@ just plain C code. @cindex stack effect The stack effect specifies that @code{sub} pulls two integers from the -data stack and puts them in the C variable @code{i1} and @code{i2} (with +data stack and puts them in the C variables @code{i1} and @code{i2} (with the rightmost item (@code{i2}) taken from the top of stack) and later pushes one integer (@code{i)) on the data stack (the rightmost item is on the top afterwards). @@ -364,7 +487,7 @@ types have to fit into one or two @code{ type is @code{single} or @code{double} wide), and are converted from and to Cells on accessing the @code{data-stack) with conversion macros (@pxref{Conversion macros}). Stacks grow towards lower addresses in -vmgen. +vmgen-erated interpreters. We can override the default stack of a stack item by using a stack prefix. E.g., consider the following instruction: @@ -374,7 +497,7 @@ lit ( #i -- i ) @end example The VM instruction @code{lit} takes the item @code{i} from the -instruction stream (indicated by the prefix @code{#}, and pushes it on +instruction stream (indicated by the prefix @code{#}), and pushes it on the (default) data stack. The stack prefix is not part of the variable name. Stack prefixes are defined like this: @@ -382,7 +505,7 @@ name. Stack prefixes are defined like t \E inst-stream stack-prefix # @end example -This definition defines that the stack prefix @code{#} to specifies the +This definition defines that the stack prefix @code{#} specifies the ``stack'' @code{inst-stream}. Since the instruction stream behaves a little differently than an ordinary stack, it is predefined, and you do not need to define it. @@ -394,8 +517,318 @@ arguments can only appear to the left of If there are multiple instruction stream arguments, the leftmost is the first one (just as the intuition suggests). +@subsubsection C Code Macros + +Vmgen recognizes the following strings in the C code part of simple +instructions: + +@table @samp + +@item SET_IP +As far as vmgen is concerned, a VM instruction containing this ends a VM +basic block (used in profiling to delimit profiled sequences). On the C +level, this also sets the instruction pointer. + +@item SUPER_END +This ends a basic block (for profiling), without a SET_IP. + +@item TAIL; +Vmgen replaces @samp{TAIL;} with code for ending a VM instruction and +dispatching the next VM instruction. This happens automatically when +control reaches the end of the C code. If you want to have this in the +middle of the C code, you need to use @samp{TAIL;}. A typical example +is a conditional VM branch: + +@example +if (branch_condition) { + SET_IP(target); TAIL; +} +/* implicit tail follows here */ +@end example + +In this example, @samp{TAIL;} is not strictly necessary, because there +is another one implicitly after the if-statement, but using it improves +branch prediction accuracy slightly and allows other optimizations. + +@item SUPER_CONTINUE +This indicates that the implicit tail at the end of the VM instruction +dispatches the sequentially next VM instruction even if there is a +@code{SET_IP} in the VM instruction. This enables an optimization that +is not yet implemented in the vmgen-ex code (but in Gforth). The +typical application is in conditional VM branches: + +@example +if (branch_condition) { + SET_IP(target); TAIL; /* now this TAIL is necessary */ +} +SUPER_CONTINUE; +@end example + +@end table + +Note that vmgen is not smart about C-level tokenization, comments, +strings, or conditional compilation, so it will interpret even a +commented-out SUPER_END as ending a basic block (or, e.g., +@samp{RETAIL;} as @samp{TAIL;}). Conversely, vmgen requires the literal +presence of these strings; vmgen will not see them if they are hiding in +a C preprocessor macro. + + +@subsubsection C Code restrictions + +Vmgen generates code and performs some optimizations under the +assumption that the user-supplied C code does not access the stack +pointers or stack items, and that accesses to the instruction pointer +only occur through special macros. In general you should heed these +restrictions. However, if you need to break these restrictions, read +the following. + +Accessing a stack or stack pointer directly can be a problem for several +reasons: + +@itemize + +@item +You may cache the top-of-stack item in a local variable (that is +allocated to a register). This is the most frequent source of trouble. +You can deal with it either by not using top-of-stack caching (slowdown +factor 1-1.4, depending on machine), or by inserting flushing code +(e.g., @samp{IF_spTOS(sp[...] = spTOS);}) at the start and reloading +code (e.g., @samp{IF_spTOS(spTOS = sp[0])}) at the end of problematic C +code. Vmgen inserts a stack pointer update before the start of the +user-supplied C code, so the flushing code has to use an index that +corrects for that. In the future, this flushing may be done +automatically by mentioning a special string in the C code. +@c sometimes flushing and/or reloading unnecessary + +@item +The vmgen-erated code loads the stack items from stack-pointer-indexed +memory into variables before the user-supplied C code, and stores them +from variables to stack-pointer-indexed memory afterwards. If you do +any writes to the stack through its stack pointer in your C code, it +will not affact the variables, and your write may be overwritten by the +stores after the C code. Similarly, a read from a stack using a stack +pointer will not reflect computations of stack items in the same VM +instruction. + +@item +Superinstructions keep stack items in variables across the whole +superinstruction. So you should not include VM instructions, that +access a stack or stack pointer, as components of superinstructions. + +@end itemize + +You should access the instruction pointer only through its special +macros (@samp{IP}, @samp{SET_IP}, @samp{IPTOS}); this ensure that these +macros can be implemented in several ways for best performance. +@samp{IP} points to the next instruction, and @samp{IPTOS} is its +contents. + + @section Superinstructions +Here is an example of a superinstruction definition: + +@example +lit_sub = lit sub +@end example + +@code{lit_sub} is the name of the superinstruction, and @code{lit} and +@code{sub} are its components. This superinstruction performs the same +action as the sequence @code{lit} and @code{sub}. It is generated +automatically by the VM code generation functions whenever that sequence +occurs, so you only need to add this definition if you want to use this +superinstruction (and even that can be partially automatized, +@pxref{...}). + +Vmgen requires that the component instructions are simple instructions +defined before superinstructions using the components. Currently, vmgen +also requires that all the subsequences at the start of a +superinstruction (prefixes) must be defined as superinstruction before +the superinstruction. I.e., if you want to define a superinstruction + +@example +sumof5 = add add add add +@end example + +you first have to define + +@example +add ( n1 n2 -- n ) +n = n1+n2; + +sumof3 = add add +sumof4 = add add add +@end example + +Here, @code{sumof4} is the longest prefix of @code{sumof5}, and @code{sumof3} +is the longest prefix of @code{sumof4}. + +Note that vmgen assumes that only the code it generates accesses stack +pointers, the instruction pointer, and various stack items, and it +performs optimizations based on this assumption. Therefore, VM +instructions that change the instruction pointer should only be used as +last component; a VM instruction that accesses a stack pointer should +not be used as component at all. Vmgen does not check these +restrictions, they just result in bugs in your interpreter. + +@c ******************************************************************** +@chapter Using the generated code + +The easiest way to create a working VM interpreter with vmgen is +probably to start with one of the examples, and modify it for your +purposes. This chapter is just the reference manual for the macros +etc. used by the generated code, and the other context expected by the +generated code, and what you can do with the various generated files. + +@section VM engine + +The VM engine is the VM interpreter that executes the VM code. It is +essential for an interpretive system. + +The main file generated for the VM interpreter is +@file{@var{name}-vm.i}. It uses the following macros and variables (and +you have to define them): + +@table @code + +@item LABEL(@var{inst_name}) +This is used just before each VM instruction to provide a jump or +@code{switch} label (the @samp{:} is provided by vmgen). For switch +dispatch this should expand to @samp{case @var{label}}; for +threaded-code dispatch this should just expand to @samp{case +@var{label}}. In either case @var{label} is usually the @var{inst_name} +with some prefix or suffix to avoid naming conflicts. + +@item NAME(@var{inst_name_string}) +Called on entering a VM instruction with a string containing the name of +the VM instruction as parameter. In normal execution this should be a +noop, but for tracing this usually prints the name, and possibly other +information (several VM registers in our example). + +@item DEF_CA +Usually empty. Called just inside a new scope at the start of a VM +instruction. Can be used to define variables that should be visible +during every VM instruction. If you define this macro as non-empty, you +have to provide the finishing @samp{;} in the macro. + +@item NEXT_P0 NEXT_P1 NEXT_P2 +The three parts of instruction dispatch. They can be defined in +different ways for best performance on various processors (see +@file{engine.c} in the example or @file{engine/threaded.h} in Gforth). +@samp{NEXT_P0} is invoked right at the start of the VM isntruction (but +after @samp{DEF_CA}), @samp{NEXT_P1} right after the user-supplied C +code, and @samp{NEXT_P2} at the end. The actual jump has to be +performed by @samp{NEXT_P2}. + +The simplest variant is if @samp{NEXT_P2} does everything and the other +macros do nothing. Then also related macros like @samp{IP}, +@samp{SET_IP}, @samp{IP}, @samp{INC_IP} and @samp{IPTOS} are very +straightforward to define. For switch dispatch this code consists just +of a jump to the dispatch code (@samp{goto next_inst;} in our example; +for direct threaded code it consists of something like +@samp{({cfa=*ip++; goto *cfa;})}. + +Pulling code (usually the @samp{cfa=*ip;}) up into @samp{NEXT_P1} +usually does not cause problems, but pulling things up into +@samp{NEXT_P0} usually requires changing the other macros (and, at least +for Gforth on Alpha, it does not buy much, because the compiler often +manages to schedule the relevant stuff up by itself). An even more +extreme variant is to pull code up even further, into, e.g., NEXT_P1 of +the previous VM instruction (prefetching, useful on PowerPCs). + +@item INC_IP(@var{n}) +This increments IP by @var{n}. + +@item vm_@var{A}2@var{B}(a,b) +Type casting macro that assigns @samp{a} (of type @var{A}) to @samp{b} +(of type @var{B}). This is mainly used for getting stack items into +variables and back. So you need to define macros for every combination +of stack basic type (@code{Cell} in our example) and type-prefix types +used with that stack (in both directions). For the type-prefix type, +you use the type-prefix (not the C type string) as type name (e.g., +@samp{vm_Cell2i}, not @samp{vm_Cell2Cell}). In addition, you have to +define a vm_@var{X}2@var{X} macro for the stack basic type (used in +superinstructions). + +The stack basic type for the predefined @samp{inst-stream} is +@samp{Cell}. If you want a stack with the same item size, making its +basic type @samp{Cell} usually reduces the number of macros you have to +define. + +Here our examples differ a lot: @file{vmgen-ex} uses casts in these +macros, whereas @file{vmgen-ex2} uses union-field selection (or +assignment to union fields). + +@item vm_two@var{A}2@var{B}(a1,a2,b) +@item vm_@var{B}2two@var{A}(b,a1,a2) +Conversions between two stack items (@code{a1}, @code{a2}) and a +variable @code{b} of a type that takes two stack items. This does not +occur in our small examples, but you can look at Gforth for examples. + +@item @var{stackpointer} +For each stack used, the stackpointer name given in the stack +declaration is used. For a regular stack this must be an l-expression; +typically it is a variable declared as a pointer to the stack's basic +type. For @samp{inst-stream}, the name is @samp{IP}, and it can be a +plain r-value; typically it is a macro that abstracts away the +differences between the various implementations of NEXT_P*. + +@item @var{stackpointer}TOS +The top-of-stack for the stack pointed to by @var{stackpointer}. If you +are using top-of-stack caching for that stack, this should be defined as +variable; if you are not using top-of-stack caching for that stack, this +should be a macro expanding to @samp{@var{stackpointer}[0]}. The stack +pointer for the predefined @samp{inst-stream} is called @samp{IP}, so +the top-of-stack is called @samp{IPTOS}. + +@item IF_@var{stackpointer}TOS(@var{expr}) +Macro for executing @var{expr}, if top-of-stack caching is used for the +@var{stackpointer} stack. I.e., this should do @var{expr} if there is +top-of-stack caching for @var{stackpointer}; otherwise it should do +nothing. + +@item VM_DEBUG +If this is defined, the tracing code will be compiled in (slower +interpretation, but better debugging). Our example compiles two +versions of the engine, a fast-running one that cannot trace, and one +with potential tracing and profiling. + +@item vm_debug +Needed only if @samp{VM_DEBUG} is defined. If this variable contains +true, the VM instructions produce trace output. It can be turned on or +off at any time. + +@item vm_out +Needed only if @samp{VM_DEBUG} is defined. Specifies the file on which +to print the trace output (type @samp{FILE *}). + +@item printarg_@var{type}(@var{value}) +Needed only if @samp{VM_DEBUG} is defined. Macro or function for +printing @var{value} in a way appropriate for the @var{type}. This is +used for printing the values of stack items during tracing. @var{Type} +is normally the type prefix specified in a @code{type-prefix} definition +(e.g., @samp{printarg_i}); in superinstructions it is currently the +basic type of the stack. + +@end table + +The file @file{@var{name}-labels.i} is used for enumerating or listing +all virtual machine instructions and uses the following macro: + +@table @samp + +@item INST_ADDR(@var{inst_name}) +For switch dispatch, this is just the name of the switch label (the same +name as used in @samp{LABEL(@var{inst_name})}). For threaded-code +dispatch, this is the address of the label defined in +@samp{LABEL(@var{inst_name})}); the address is taken with @samp{&&} +(@pxref{labels-as-values}). + +@end table + + + @section Stacks, types, and prefixes