--- gforth/doc/vmgen.texi 2002/05/16 09:07:29 1.1 +++ gforth/doc/vmgen.texi 2002/06/02 15:46:16 1.4 @@ -3,7 +3,7 @@ @c @ifnottex This file documents vmgen (Gforth @value{VERSION}). -@section Introduction +@chapter Introduction Vmgen is a tool for writing efficient interpreters. It takes a simple virtual machine description and generates efficient C code for dealing @@ -84,14 +84,333 @@ Replicating VM (super)instructions for b As a result, vmgen-based interpreters are only about an order of magintude slower than native code from an optimizing C compiler on small benchmarks; on large benchmarks, which spend more time in the run-time -system, the slowdown is often less (e.g., the slowdown over the best JVM -JIT compiler we measured is only a factor of 2-3 for large benchmarks -(and some other JITs were slower than our interpreter). +system, the slowdown is often less (e.g., the slowdown of a +Vmgen-generated JVM interpreter over the best JVM JIT compiler we +measured is only a factor of 2-3 for large benchmarks; some other JITs +and all other interpreters we looked at were slower than our +interpreter). VMs are usually designed as stack machines (passing data between VM instructions on a stack), and vmgen supports such designs especially well; however, you can also use vmgen for implementing a register VM and still benefit from most of the advantages offered by vmgen. -@section Why interpreters? +There are many potential uses of the instruction descriptions that are +not implemented at the moment, but we are open for feature requests, and +we will implement new features if someone asks for them; so the feature +list above is not exhaustive. +@c ********************************************************************* +@chapter Why interpreters? + +Interpreters are a popular language implementation technique because +they combine all three of the following advantages: + +@itemize + +@item Ease of implementation + +@item Portability + +@item Fast edit-compile-run cycle + +@end itemize + +The main disadvantage of interpreters is their run-time speed. However, +there are huge differences between different interpreters in this area: +the slowdown over optimized C code on programs consisting of simple +operations is typically a factor of 10 for the more efficient +interpreters, and a factor of 1000 for the less efficient ones (the +slowdown for programs executing complex operations is less, because the +time spent in libraries for executing complex operations is the same in +all implementation strategies). + +Vmgen makes it even easier to implement interpreters. It also supports +techniques for building efficient interpreters. + +@c ******************************************************************** + +@chapter Concepts + +@c -------------------------------------------------------------------- +@section Front-end and virtual machine interpreter + +@cindex front-end +Interpretive systems are typically divided into a @emph{front end} that +parses the input language and produces an intermediate representation +for the program, and an interpreter that executes the intermediate +representation of the program. + +@cindex virtual machine +@cindex VM +@cindex instruction, VM +For efficient interpreters the intermediate representation of choice is +virtual machine code (rather than, e.g., an abstract syntax tree). +@emph{Virtual machine} (VM) code consists of VM instructions arranged +sequentially in memory; they are executed in sequence by the VM +interpreter, except for VM branch instructions, which implement control +structures. The conceptual similarity to real machine code results in +the name @emph{virtual machine}. + +In this framework, vmgen supports building the VM interpreter and any +other component dealing with VM instructions. It does not have any +support for the front end, apart from VM code generation support. The +front end can be implemented with classical compiler front-end +techniques, supported by tools like @command{flex} and @command{bison}. + +The intermediate representation is usually just internal to the +interpreter, but some systems also support saving it to a file, either +as an image file, or in a full-blown linkable file format (e.g., JVM). +Vmgen currently has no special support for such features, but the +information in the instruction descriptions can be helpful, and we are +open for feature requests and suggestions. + +@section Data handling + +@cindex stack machine +@cindex register machine +Most VMs use one or more stacks for passing temporary data between VM +instructions. Another option is to use a register machine architecture +for the virtual machine; however, this option is either slower or +significantly more complex to implement than a stack machine architecture. + +Vmgen has special support and optimizations for stack VMs, making their +implementation easy and efficient. + +You can also implement a register VM with vmgen (@pxref{Register +Machines}), and you will still profit from most vmgen features. + +@cindex stack item size +@cindex size, stack items +Stack items all have the same size, so they typically will be as wide as +an integer, pointer, or floating-point value. Vmgen supports treating +two consecutive stack items as a single value, but anything larger is +best kept in some other memory area (e.g., the heap), with pointers to +the data on the stack. + +@cindex instruction stream +@cindex immediate arguments +Another source of data is immediate arguments VM instructions (in the VM +instruction stream). The VM instruction stream is handled similar to a +stack in vmgen. + +@cindex garbage collection +@cindex reference counting +Vmgen has no built-in support for nor restrictions against @emph{garbage +collection}. If you need garbage collection, you need to provide it in +your run-time libraries. Using @emph{reference counting} is probably +harder, but might be possible (contact us if you are interested). +@c reference counting might be possible by including counting code in +@c the conversion macros. + +@c ************************************************************* +@chapter Invoking vmgen + +The usual way to invoke vmgen is as follows: + +@example +vmgen @var{infile} +@end example + +Here @var{infile} is the VM instruction description file, which usually +ends in @file{.vmg}. The output filenames are made by taking the +basename of @file{infile} (i.e., the output files will be created in the +current working directory) and replacing @file{.vmg} with @file{-vm.i}, +@file{-disasm.i}, @file{-gen.i}, @file{-labels.i}, @file{-profile.i}, +and @file{-peephole.i}. E.g., @command{bison hack/foo.vmg} will create +@file{foo-vm.i} etc. + +The command-line options supported by vmgen are + +@table @option + +@cindex -h, command-line option +@cindex --help, command-line option +@item --help +@itemx -h +Print a message about the command-line options + +@cindex -v, command-line option +@cindex --version, command-line option +@item --version +@itemx -v +Print version and exit +@end table + +@c env vars GFORTHDIR GFORTHDATADIR + +@c *************************************************************** +@chapter Input File Format + +Vmgen takes as input a file containing specifications of virtual machine +instructions. This file usually has a name ending in @file{.vmg}. + +The examples are taken from the example in @file{vmgen-ex}. + +@section Input File Grammar + +The grammar is in EBNF format, with @code{@var{a}|@var{b}} meaning +``@var{a} or @var{b}'', @code{@{@var{c}@}} meaning 0 or more repetitions +of @var{c} and @code{[@var{d}]} meaning 0 or 1 repetitions of @var{d}. + +Vmgen input is not free-format, so you have to take care where you put +spaces and especially newlines; it's not as bad as makefiles, though: +any sequence of spaces and tabs is equivalent to a single space. + +@example +description: {instruction|comment|eval-escape} + +instruction: simple-inst|superinst + +simple-inst: ident " (" stack-effect " )" newline c-code newline newline + +stack-effect: {ident} " --" {ident} + +super-inst: ident " =" ident {ident} + +comment: "\ " text newline + +eval-escape: "\e " text newline +@end example +@c \+ \- \g \f \c + +Note that the @code{\}s in this grammar are meant literally, not as +C-style encodings for no-printable characters. + +The C code in @code{simple-inst} must not contain empty lines (because +vmgen would mistake that as the end of the simple-inst. The text in +@code{comment} and @code{eval-escape} must not contain a newline. +@code{Ident} must conform to the usual conventions of C identifiers +(otherwise the C compiler would choke on the vmgen output). + +Vmgen understands a few extensions beyond the grammar given here, but +these extensions are only useful for building Gforth. You can find a +description of the format used for Gforth in @file{prim}. + +@subsection +@c woanders? +The text in @code{eval-escape} is Forth code that is evaluated when +vmgen reads the line. If you do not know (and do not want to learn) +Forth, you can build the text according to the following grammar; these +rules are normally all Forth you need for using vmgen: + +@example +text: stack-decl|type-prefix-decl|stack-prefix-decl + +stack-decl: "stack " ident ident ident +type-prefix-decl: + 's" ' string '" ' ("single"|"double") ident "type-prefix" ident +stack-prefix-decl: ident "stack-prefix" string +@end example + +Note that the syntax of this code is not checked thoroughly (there are +many other Forth program fragments that could be written there). + +If you know Forth, the stack effects of the non-standard words involved +are: + +@example +stack ( "name" "pointer" "type" -- ) + ( name execution: -- stack ) +type-prefix ( addr u xt1 xt2 n stack "prefix" -- ) +single ( -- xt1 xt2 n ) +double ( -- xt1 xt2 n ) +stack-prefix ( stack "prefix" -- ) +@end example + +@section Simple instructions + +We will use the following simple VM instruction description as example: + +@example +sub ( i1 i2 -- i ) +i = i1-i2; +@end example + +The first line specifies the name of the VM instruction (@code{sub}) and +its stack effect (@code{i1 i2 -- i}). The rest of the description is +just plain C code. + +@cindex stack effect +The stack effect specifies that @code{sub} pulls two integers from the +data stack and puts them in the C variable @code{i1} and @code{i2} (with +the rightmost item (@code{i2}) taken from the top of stack) and later +pushes one integer (@code{i)) on the data stack (the rightmost item is +on the top afterwards). + +How do we know the type and stack of the stack items? Vmgen uses +prefixes, similar to Fortran; in contrast to Fortran, you have to +define the prefix first: + +@example +\E s" Cell" single data-stack type-prefix i +@end example + +This defines the prefix @code{i} to refer to the type @code{Cell} +(defined as @code{long} in @file{mini.h}) and, by default, to the +@code{data-stack}. It also specifies that this type takes one stack +item (@code{single}). The type prefix is part of the variable name. + +Before we can use @code{data-stack} in this way, we have to define it: + +@example +\E stack data-stack sp Cell +@end example +@c !! use something other than Cell + +This line defines the stack @code{data-stack}, which uses the stack +pointer @code{sp}, and each item has the basic type @code{Cell}; other +types have to fit into one or two @code{Cell}s (depending on whether the +type is @code{single} or @code{double} wide), and are converted from and +to Cells on accessing the @code{data-stack) with conversion macros +(@pxref{Conversion macros}). Stacks grow towards lower addresses in +vmgen. + +We can override the default stack of a stack item by using a stack +prefix. E.g., consider the following instruction: + +@example +lit ( #i -- i ) +@end example + +The VM instruction @code{lit} takes the item @code{i} from the +instruction stream (indicated by the prefix @code{#}, and pushes it on +the (default) data stack. The stack prefix is not part of the variable +name. Stack prefixes are defined like this: + +@example +\E inst-stream stack-prefix # +@end example + +This definition defines that the stack prefix @code{#} to specifies the +``stack'' @code{inst-stream}. Since the instruction stream behaves a +little differently than an ordinary stack, it is predefined, and you do +not need to define it. + +The instruction stream contains instructions and their immediate +arguments, so specifying that an argument comes from the instruction +stream indicates an immediate argument. Of course, instruction stream +arguments can only appear to the left of @code{--} in the stack effect. +If there are multiple instruction stream arguments, the leftmost is the +first one (just as the intuition suggests). + +@section Superinstructions + +@section Stacks, types, and prefixes + + + +Invocation + +Input Syntax + +Concepts: Front end, VM, Stacks, Types, input stream + +Contact + + +Required changes: +vm_...2... -> two arguments +"vm_two...2...(arg1,arg2,arg3);" -> "vm_two...2...(arg3,arg1,arg2)" (no ";"). +define INST_ADDR and LABEL +define VM_IS_INST also for disassembler