Diff for /gforth/doc/vmgen.texi between versions 1.3 and 1.15

version 1.3, 2002/06/02 10:31:29 version 1.15, 2002/08/20 16:59:01
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   \input texinfo    @c -*-texinfo-*-
   @comment %**start of header
   @setfilename vmgen.info
 @include version.texi  @include version.texi
   @settitle Vmgen (Gforth @value{VERSION})
   @c @syncodeindex pg cp
   @comment %**end of header
   @copying
   This manual is for Vmgen
   (version @value{VERSION}, @value{UPDATED}),
   the virtual machine interpreter generator
   
   Copyright @copyright{} 2002 Free Software Foundation, Inc.
   
   @quotation
   Permission is granted to copy, distribute and/or modify this document
   under the terms of the GNU Free Documentation License, Version 1.1 or
   any later version published by the Free Software Foundation; with no
   Invariant Sections, with the Front-Cover texts being ``A GNU Manual,''
   and with the Back-Cover Texts as in (a) below.  A copy of the
   license is included in the section entitled ``GNU Free Documentation
   License.''
   
   (a) The FSF's Back-Cover Text is: ``You have freedom to copy and modify
   this GNU Manual, like GNU software.  Copies published by the Free
   Software Foundation raise funds for GNU development.''
   @end quotation
   @end copying
   
   @dircategory GNU programming tools
   @direntry
   * Vmgen: (vmgen).               Interpreter generator
   @end direntry
   
   @titlepage
   @title Vmgen
   @subtitle for Gforth version @value{VERSION}, @value{UPDATED}
   @author M. Anton Ertl (@email{anton@@mips.complang.tuwien.ac.at})
   @page
   @vskip 0pt plus 1filll
   @insertcopying
   @end titlepage
   
   @contents
   
   @ifnottex
   @node Top, Introduction, (dir), (dir)
   @top Vmgen
   
   @insertcopying
   @end ifnottex
   
   @menu
   * Introduction::                What can Vmgen do for you?
   * Why interpreters?::           Advantages and disadvantages
   * Concepts::                    VM interpreter background
   * Invoking Vmgen::              
   * Example::                     
   * Input File Format::           
   * Error messages::              reported by Vmgen
   * Using the generated code::    
   * Hints::                       VM archictecture, efficiency
   * The future::                  
   * Changes::                     from earlier versions
   * Contact::                     Bug reporting etc.
   * Copying This Manual::         Manual License
   * Index::                       
   
   @detailmenu
    --- The Detailed Node Listing ---
   
   Concepts
   
   * Front end and VM interpreter::  Modularizing an interpretive system
   * Data handling::               Stacks, registers, immediate arguments
   * Dispatch::                    From one VM instruction to the next
   
   Example
   
   * Example overview::            
   * Using profiling to create superinstructions::  
   
   Input File Format
   
   * Input File Grammar::          
   * Simple instructions::         
   * Superinstructions::           
   * Register Machines::           How to define register VM instructions
   
   Simple instructions
   
   * C Code Macros::               Macros recognized by Vmgen
   * C Code restrictions::         Vmgen makes assumptions about C code
   
   Using the generated code
   
   * VM engine::                   Executing VM code
   * VM instruction table::        
   * VM code generation::          Creating VM code (in the front-end)
   * Peephole optimization::       Creating VM superinstructions
   * VM disassembler::             for debugging the front end
   * VM profiler::                 for finding worthwhile superinstructions
   
   Hints
   
   * Floating point::              and stacks
   
   Copying This Manual
   
   * GNU Free Documentation License::  License for copying this manual.
   
   @end detailmenu
   @end menu
   
 @c @ifnottex  @c @ifnottex
 This file documents vmgen (Gforth @value{VERSION}).  @c This file documents Vmgen (Gforth @value{VERSION}).
   
   @c ************************************************************
   @node Introduction, Why interpreters?, Top, Top
 @chapter Introduction  @chapter Introduction
   
 Vmgen is a tool for writing efficient interpreters.  It takes a simple  Vmgen is a tool for writing efficient interpreters.  It takes a simple
Line 12  it).  The run-time efficiency of the res Line 126  it).  The run-time efficiency of the res
 within a factor of 10 of machine code produced by an optimizing  within a factor of 10 of machine code produced by an optimizing
 compiler.  compiler.
   
 The interpreter design strategy supported by vmgen is to divide the  The interpreter design strategy supported by Vmgen is to divide the
 interpreter into two parts:  interpreter into two parts:
   
 @itemize @bullet  @itemize @bullet
Line 29  machine code. Line 143  machine code.
 @end itemize  @end itemize
   
 Such a division is usually used in interpreters, for modularity as well  Such a division is usually used in interpreters, for modularity as well
 as for efficiency reasons.  The virtual machine code is typically passed  as for efficiency.  The virtual machine code is typically passed between
 between front end and virtual machine interpreter in memory, like in a  front end and virtual machine interpreter in memory, like in a
 load-and-go compiler; this avoids the complexity and time cost of  load-and-go compiler; this avoids the complexity and time cost of
 writing the code to a file and reading it again.  writing the code to a file and reading it again.
   
Line 39  A @emph{virtual machine} (VM) represents Line 153  A @emph{virtual machine} (VM) represents
 machine code.  Control flow occurs through VM branch instructions, like  machine code.  Control flow occurs through VM branch instructions, like
 in a real machine.  in a real machine.
   
 In this setup, vmgen can generate most of the code dealing with virtual  @cindex functionality features overview
   In this setup, Vmgen can generate most of the code dealing with virtual
 machine instructions from a simple description of the virtual machine  machine instructions from a simple description of the virtual machine
 instructions (@pxref...), in particular:  instructions (@pxref{Input File Format}), in particular:
   
 @table @emph  @table @strong
   
 @item VM instruction execution  @item VM instruction execution
   
Line 59  typically provide other means for debugg Line 174  typically provide other means for debugg
 source level.  source level.
   
 @item VM code profiling  @item VM code profiling
 Useful for optimizing the VM insterpreter with superinstructions  Useful for optimizing the VM interpreter with superinstructions
 (@pxref...).  (@pxref{VM profiler}).
   
 @end table  @end table
   
 VMgen supports efficient interpreters though various optimizations, in  To create parts of the interpretive system that do not deal with VM
   instructions, you have to use other tools (e.g., @command{bison}) and/or
   hand-code them.
   
   @cindex efficiency features overview
   @noindent
   Vmgen supports efficient interpreters though various optimizations, in
 particular  particular
   
 @itemize  @itemize @bullet
   
 @item Threaded code  @item Threaded code
   
Line 81  Replicating VM (super)instructions for b Line 202  Replicating VM (super)instructions for b
   
 @end itemize  @end itemize
   
 As a result, vmgen-based interpreters are only about an order of  @cindex speed for JVM
 magintude slower than native code from an optimizing C compiler on small  As a result, Vmgen-based interpreters are only about an order of
   magnitude slower than native code from an optimizing C compiler on small
 benchmarks; on large benchmarks, which spend more time in the run-time  benchmarks; on large benchmarks, which spend more time in the run-time
 system, the slowdown is often less (e.g., the slowdown of a  system, the slowdown is often less (e.g., the slowdown of a
 Vmgen-generated JVM interpreter over the best JVM JIT compiler we  Vmgen-generated JVM interpreter over the best JVM JIT compiler we
Line 91  and all other interpreters we looked at Line 213  and all other interpreters we looked at
 interpreter).  interpreter).
   
 VMs are usually designed as stack machines (passing data between VM  VMs are usually designed as stack machines (passing data between VM
 instructions on a stack), and vmgen supports such designs especially  instructions on a stack), and Vmgen supports such designs especially
 well; however, you can also use vmgen for implementing a register VM and  well; however, you can also use Vmgen for implementing a register VM
 still benefit from most of the advantages offered by vmgen.  (@pxref{Register Machines}) and still benefit from most of the advantages
   offered by Vmgen.
   
 There are many potential uses of the instruction descriptions that are  There are many potential uses of the instruction descriptions that are
 not implemented at the moment, but we are open for feature requests, and  not implemented at the moment, but we are open for feature requests, and
 we will implement new features if someone asks for them; so the feature  we will consider new features if someone asks for them; so the feature
 list above is not exhaustive.  list above is not exhaustive.
   
 @c *********************************************************************  @c *********************************************************************
   @node Why interpreters?, Concepts, Introduction, Top
 @chapter Why interpreters?  @chapter Why interpreters?
   @cindex interpreters, advantages
   @cindex advantages of interpreters
   @cindex advantages of vmgen
   
 Interpreters are a popular language implementation technique because  Interpreters are a popular language implementation technique because
 they combine all three of the following advantages:  they combine all three of the following advantages:
   
 @itemize  @itemize @bullet
   
 @item Ease of implementation  @item Ease of implementation
   
Line 116  they combine all three of the following Line 243  they combine all three of the following
   
 @end itemize  @end itemize
   
   Vmgen makes it even easier to implement interpreters.
   
   @cindex speed of interpreters
 The main disadvantage of interpreters is their run-time speed.  However,  The main disadvantage of interpreters is their run-time speed.  However,
 there are huge differences between different interpreters in this area:  there are huge differences between different interpreters in this area:
 the slowdown over optimized C code on programs consisting of simple  the slowdown over optimized C code on programs consisting of simple
Line 125  slowdown for programs executing complex Line 255  slowdown for programs executing complex
 time spent in libraries for executing complex operations is the same in  time spent in libraries for executing complex operations is the same in
 all implementation strategies).  all implementation strategies).
   
 Vmgen makes it even easier to implement interpreters.  It also supports  Vmgen supports techniques for building efficient interpreters.
 techniques for building efficient interpreters.  
   
 @c ********************************************************************  @c ********************************************************************
   @node Concepts, Invoking Vmgen, Why interpreters?, Top
 @chapter Concepts  @chapter Concepts
   
   @menu
   * Front end and VM interpreter::  Modularizing an interpretive system
   * Data handling::               Stacks, registers, immediate arguments
   * Dispatch::                    From one VM instruction to the next
   @end menu
   
 @c --------------------------------------------------------------------  @c --------------------------------------------------------------------
 @section Front-end and virtual machine interpreter  @node Front end and VM interpreter, Data handling, Concepts, Concepts
   @section Front end and VM interpreter
   @cindex modularization of interpreters
   
 @cindex front-end  @cindex front-end
 Interpretive systems are typically divided into a @emph{front end} that  Interpretive systems are typically divided into a @emph{front end} that
Line 143  representation of the program. Line 280  representation of the program.
   
 @cindex virtual machine  @cindex virtual machine
 @cindex VM  @cindex VM
   @cindex VM instruction
 @cindex instruction, VM  @cindex instruction, VM
   @cindex VM branch instruction
   @cindex branch instruction, VM
   @cindex VM register
   @cindex register, VM
   @cindex opcode, VM instruction
   @cindex immediate argument, VM instruction
 For efficient interpreters the intermediate representation of choice is  For efficient interpreters the intermediate representation of choice is
 virtual machine code (rather than, e.g., an abstract syntax tree).  virtual machine code (rather than, e.g., an abstract syntax tree).
 @emph{Virtual machine} (VM) code consists of VM instructions arranged  @emph{Virtual machine} (VM) code consists of VM instructions arranged
 sequentially in memory; they are executed in sequence by the VM  sequentially in memory; they are executed in sequence by the VM
 interpreter, except for VM branch instructions, which implement control  interpreter, but VM branch instructions can change the control flow and
 structures.  The conceptual similarity to real machine code results in  are used for implementing control structures.  The conceptual similarity
 the name @emph{virtual machine}.  to real machine code results in the name @emph{virtual machine}.
   Various terms similar to terms for real machines are used; e.g., there
   are @emph{VM registers} (like the instruction pointer and stack
   pointer(s)), and the VM instruction consists of an @emph{opcode} and
   @emph{immediate arguments}.
   
 In this framework, vmgen supports building the VM interpreter and any  In this framework, Vmgen supports building the VM interpreter and any
 other component dealing with VM instructions.  It does not have any  other component dealing with VM instructions.  It does not have any
 support for the front end, apart from VM code generation support.  The  support for the front end, apart from VM code generation support.  The
 front end can be implemented with classical compiler front-end  front end can be implemented with classical compiler front-end
Line 163  interpreter, but some systems also suppo Line 311  interpreter, but some systems also suppo
 as an image file, or in a full-blown linkable file format (e.g., JVM).  as an image file, or in a full-blown linkable file format (e.g., JVM).
 Vmgen currently has no special support for such features, but the  Vmgen currently has no special support for such features, but the
 information in the instruction descriptions can be helpful, and we are  information in the instruction descriptions can be helpful, and we are
 open for feature requests and suggestions.  open to feature requests and suggestions.
   
   @c --------------------------------------------------------------------
   @node Data handling, Dispatch, Front end and VM interpreter, Concepts
 @section Data handling  @section Data handling
   
 @cindex stack machine  @cindex stack machine
 @cindex register machine  @cindex register machine
 Most VMs use one or more stacks for passing temporary data between VM  Most VMs use one or more stacks for passing temporary data between VM
 instructions.  Another option is to use a register machine architecture  instructions.  Another option is to use a register machine architecture
 for the virtual machine; however, this option is either slower or  for the virtual machine; we believe that using a stack architecture is
   usually both simpler and faster.
   
   however, this option is slower or
 significantly more complex to implement than a stack machine architecture.  significantly more complex to implement than a stack machine architecture.
   
 Vmgen has special support and optimizations for stack VMs, making their  Vmgen has special support and optimizations for stack VMs, making their
 implementation easy and efficient.  implementation easy and efficient.
   
 You can also implement a register VM with vmgen (@pxref{Register  You can also implement a register VM with Vmgen (@pxref{Register
 Machines}), and you will still profit from most vmgen features.  Machines}), and you will still profit from most Vmgen features.
   
 @cindex stack item size  @cindex stack item size
 @cindex size, stack items  @cindex size, stack items
Line 192  the data on the stack. Line 345  the data on the stack.
 @cindex immediate arguments  @cindex immediate arguments
 Another source of data is immediate arguments VM instructions (in the VM  Another source of data is immediate arguments VM instructions (in the VM
 instruction stream).  The VM instruction stream is handled similar to a  instruction stream).  The VM instruction stream is handled similar to a
 stack in vmgen.  stack in Vmgen.
   
 @cindex garbage collection  @cindex garbage collection
 @cindex reference counting  @cindex reference counting
 Vmgen has no built-in support for nor restrictions against @emph{garbage  Vmgen has no built-in support for, nor restrictions against
 collection}.  If you need garbage collection, you need to provide it in  @emph{garbage collection}.  If you need garbage collection, you need to
 your run-time libraries.  Using @emph{reference counting} is probably  provide it in your run-time libraries.  Using @emph{reference counting}
 harder, but might be possible (contact us if you are interested).  is probably harder, but might be possible (contact us if you are
   interested).
 @c reference counting might be possible by including counting code in   @c reference counting might be possible by including counting code in 
 @c the conversion macros.  @c the conversion macros.
   
   @c --------------------------------------------------------------------
   @node Dispatch,  , Data handling, Concepts
   @section Dispatch
   @cindex Dispatch of VM instructions
   @cindex main interpreter loop
   
   Understanding this section is probably not necessary for using Vmgen,
   but it may help.  You may want to skip it now, and read it if you find statements about dispatch methods confusing.
   
   After executing one VM instruction, the VM interpreter has to dispatch
   the next VM instruction (Vmgen calls the dispatch routine @samp{NEXT}).
   Vmgen supports two methods of dispatch:
   
   @table @strong
   
   @item switch dispatch
   @cindex switch dispatch
   In this method the VM interpreter contains a giant @code{switch}
   statement, with one @code{case} for each VM instruction.  The VM
   instruction opcodes are represented by integers (e.g., produced by an
   @code{enum}) in the VM code, and dispatch occurs by loading the next
   opcode, @code{switch}ing on it, and continuing at the appropriate
   @code{case}; after executing the VM instruction, the VM interpreter
   jumps back to the dispatch code.
   
   @item threaded code
   @cindex threaded code
   This method represents a VM instruction opcode by the address of the
   start of the machine code fragment for executing the VM instruction.
   Dispatch consists of loading this address, jumping to it, and
   incrementing the VM instruction pointer.  Typically the threaded-code
   dispatch code is appended directly to the code for executing the VM
   instruction.  Threaded code cannot be implemented in ANSI C, but it can
   be implemented using GNU C's labels-as-values extension (@pxref{Labels
   as Values, , Labels as Values, gcc.info, GNU C Manual}).
   
   @c call threading
   @end table
   
   Threaded code can be twice as fast as switch dispatch, depending on the
   interpreter, the benchmark, and the machine.
   
 @c *************************************************************  @c *************************************************************
 @chapter Invoking vmgen  @node Invoking Vmgen, Example, Concepts, Top
   @chapter Invoking Vmgen
   @cindex Invoking Vmgen
   
 The usual way to invoke vmgen is as follows:  The usual way to invoke Vmgen is as follows:
   
 @example  @example
 vmgen @var{infile}  vmgen @var{inputfile}
 @end example  @end example
   
 Here @var{infile} is the VM instruction description file, which usually  Here @var{inputfile} is the VM instruction description file, which
 ends in @file{.vmg}.  The output filenames are made by taking the  usually ends in @file{.vmg}.  The output filenames are made by taking
 basename of @file{infile} (i.e., the output files will be created in the  the basename of @file{inputfile} (i.e., the output files will be created
 current working directory) and replacing @file{.vmg} with @file{-vm.i},  in the current working directory) and replacing @file{.vmg} with
 @file{-disasm.i}, @file{-gen.i}, @file{-labels.i}, @file{-profile.i},  @file{-vm.i}, @file{-disasm.i}, @file{-gen.i}, @file{-labels.i},
 and @file{-peephole.i}.  E.g., @command{bison hack/foo.vmg} will create  @file{-profile.i}, and @file{-peephole.i}.  E.g., @command{vmgen
 @file{foo-vm.i} etc.  hack/foo.vmg} will create @file{foo-vm.i}, @file{foo-disasm.i},
   @file{foo-gen.i}, @file{foo-labels.i}, @file{foo-profile.i} and
   @file{foo-peephole.i}.
   
 The command-line options supported by vmgen are  The command-line options supported by Vmgen are
   
 @table @option  @table @option
   
Line 239  Print version and exit Line 439  Print version and exit
   
 @c env vars GFORTHDIR GFORTHDATADIR  @c env vars GFORTHDIR GFORTHDATADIR
   
   @c ****************************************************************
   @node Example, Input File Format, Invoking Vmgen, Top
   @chapter Example
   @cindex example of a Vmgen-based interpreter
   
   @menu
   * Example overview::            
   * Using profiling to create superinstructions::  
   @end menu
   
   @c --------------------------------------------------------------------
   @node Example overview, Using profiling to create superinstructions, Example, Example
   @section Example overview
   @cindex example overview
   @cindex @file{vmgen-ex}
   @cindex @file{vmgen-ex2}
   
   There are two versions of the same example for using Vmgen:
   @file{vmgen-ex} and @file{vmgen-ex2} (you can also see Gforth as
   example, but it uses additional (undocumented) features, and also
   differs in some other respects).  The example implements @emph{mini}, a
   tiny Modula-2-like language with a small JavaVM-like virtual machine.
   
   The difference between the examples is that @file{vmgen-ex} uses many
   casts, and @file{vmgen-ex2} tries to avoids most casts and uses unions
   instead.  In the rest of this manual we usually mention just files in
   @file{vmgen-ex}; if you want to use unions, use the equivalent file in
   @file{vmgen-ex2}.
   @cindex unions example
   @cindex casts example
   
   The files provided with each example are:
   @cindex example files
   
   @example
   Makefile
   README
   disasm.c           wrapper file
   engine.c           wrapper file
   peephole.c         wrapper file
   profile.c          wrapper file
   mini-inst.vmg      simple VM instructions
   mini-super.vmg     superinstructions (empty at first)
   mini.h             common declarations
   mini.l             scanner
   mini.y             front end (parser, VM code generator)
   support.c          main() and other support functions
   fib.mini           example mini program
   simple.mini        example mini program
   test.mini          example mini program (tests everything)
   test.out           test.mini output
   stat.awk           script for aggregating profile information
   peephole-blacklist list of instructions not allowed in superinstructions
   seq2rule.awk       script for creating superinstructions
   @end example
   
   For your own interpreter, you would typically copy the following files
   and change little, if anything:
   @cindex wrapper files
   
   @example
   disasm.c           wrapper file
   engine.c           wrapper file
   peephole.c         wrapper file
   profile.c          wrapper file
   stat.awk           script for aggregating profile information
   seq2rule.awk       script for creating superinstructions
   @end example
   
   @noindent
   You would typically change much in or replace the following files:
   
   @example
   Makefile
   mini-inst.vmg      simple VM instructions
   mini.h             common declarations
   mini.l             scanner
   mini.y             front end (parser, VM code generator)
   support.c          main() and other support functions
   peephole-blacklist list of instructions not allowed in superinstructions
   @end example
   
   You can build the example by @code{cd}ing into the example's directory,
   and then typing @code{make}; you can check that it works with @code{make
   check}.  You can run run mini programs like this:
   
   @example
   ./mini fib.mini
   @end example
   
   To learn about the options, type @code{./mini -h}.
   
   @c --------------------------------------------------------------------
   @node Using profiling to create superinstructions,  , Example overview, Example
   @section Using profiling to create superinstructions
   @cindex profiling example
   @cindex superinstructions example
   
   I have not added rules for this in the @file{Makefile} (there are many
   options for selecting superinstructions, and I did not want to hardcode
   one into the @file{Makefile}), but there are some supporting scripts, and
   here's an example:
   
   Suppose you want to use @file{fib.mini} and @file{test.mini} as training
   programs, you get the profiles like this:
   
   @example
   make fib.prof test.prof #takes a few seconds
   @end example
   
   You can aggregate these profiles with @file{stat.awk}:
   
   @example
   awk -f stat.awk fib.prof test.prof
   @end example
   
   The result contains lines like:
   
   @example
         2      16        36910041 loadlocal lit
   @end example
   
   This means that the sequence @code{loadlocal lit} statically occurs a
   total of 16 times in 2 profiles, with a dynamic execution count of
   36910041.
   
   The numbers can be used in various ways to select superinstructions.
   E.g., if you just want to select all sequences with a dynamic
   execution count exceeding 10000, you would use the following pipeline:
   
   @example
   awk -f stat.awk fib.prof test.prof|
   awk '$3>=10000'|                #select sequences
   fgrep -v -f peephole-blacklist| #eliminate wrong instructions
   awk -f seq2rule.awk|  #transform sequences into superinstruction rules
   sort -k 3 >mini-super.vmg       #sort sequences
   @end example
   
   The file @file{peephole-blacklist} contains all instructions that
   directly access a stack or stack pointer (for mini: @code{call},
   @code{return}); the sort step is necessary to ensure that prefixes
   precede larger superinstructions.
   
   Now you can create a version of mini with superinstructions by just
   saying @samp{make}
   
   
 @c ***************************************************************  @c ***************************************************************
   @node Input File Format, Error messages, Example, Top
 @chapter Input File Format  @chapter Input File Format
   @cindex input file format
   @cindex format, input file
   
 Vmgen takes as input a file containing specifications of virtual machine  Vmgen takes as input a file containing specifications of virtual machine
 instructions.  This file usually has a name ending in @file{.vmg}.  instructions.  This file usually has a name ending in @file{.vmg}.
   
 The examples are taken from the example in @file{vmgen-ex}.  Most examples are taken from the example in @file{vmgen-ex}.
   
   @menu
   * Input File Grammar::          
   * Simple instructions::         
   * Superinstructions::           
   * Register Machines::           How to define register VM instructions
   @end menu
   
   @c --------------------------------------------------------------------
   @node Input File Grammar, Simple instructions, Input File Format, Input File Format
 @section Input File Grammar  @section Input File Grammar
   @cindex grammar, input file
   @cindex input file grammar
   
 The grammar is in EBNF format, with @code{@var{a}|@var{b}} meaning  The grammar is in EBNF format, with @code{@var{a}|@var{b}} meaning
 ``@var{a} or @var{b}'', @code{@{@var{c}@}} meaning 0 or more repetitions  ``@var{a} or @var{b}'', @code{@{@var{c}@}} meaning 0 or more repetitions
 of @var{c} and @code{[@var{d}]} meaning 0 or 1 repetitions of @var{d}.  of @var{c} and @code{[@var{d}]} meaning 0 or 1 repetitions of @var{d}.
   
   @cindex free-format, not
   @cindex newlines, significance in syntax
 Vmgen input is not free-format, so you have to take care where you put  Vmgen input is not free-format, so you have to take care where you put
 spaces and especially newlines; it's not as bad as makefiles, though:  newlines (and, in a few cases, white space).
 any sequence of spaces and tabs is equivalent to a single space.  
   
 @example  @example
 description: {instruction|comment|eval-escape}  description: @{instruction|comment|eval-escape|c-escape@}
   
 instruction: simple-inst|superinst  instruction: simple-inst|superinst
   
 simple-inst: ident " (" stack-effect " )" newline c-code newline newline  simple-inst: ident '(' stack-effect ')' newline c-code newline newline
   
   stack-effect: @{ident@} '--' @{ident@}
   
 stack-effect: {ident} " --" {ident}  super-inst: ident '=' ident @{ident@}  
   
 super-inst: ident " =" ident {ident}    comment:      '\ '  text newline
   
 comment:      "\ "  text newline  eval-escape:  '\E ' text newline
   
 eval-escape:  "\e " text newline  c-escape:     '\C ' text newline
 @end example  @end example
 @c \+ \- \g \f \c  @c \+ \- \g \f \c
   
 Note that the @code{\}s in this grammar are meant literally, not as  Note that the @code{\}s in this grammar are meant literally, not as
 C-style encodings for no-printable characters.  C-style encodings for non-printable characters.
   
 The C code in @code{simple-inst} must not contain empty lines (because  There are two ways to delimit the C code in @code{simple-inst}:
 vmgen would mistake that as the end of the simple-inst.  The text in  
 @code{comment} and @code{eval-escape} must not contain a newline.  @itemize @bullet
 @code{Ident} must conform to the usual conventions of C identifiers  
 (otherwise the C compiler would choke on the vmgen output).  @item
   If you start it with a @samp{@{} at the start of a line (i.e., not even
   white space before it), you have to end it with a @samp{@}} at the start
   of a line (followed by a newline).  In this case you may have empty
   lines within the C code (typically used between variable definitions and
   statements).
   
   @item
   You do not start it with @samp{@{}.  Then the C code ends at the first
   empty line, so you cannot have empty lines within this code.
   
   @end itemize
   
   The text in @code{comment}, @code{eval-escape} and @code{c-escape} must
   not contain a newline.  @code{Ident} must conform to the usual
   conventions of C identifiers (otherwise the C compiler would choke on
   the Vmgen output), except that idents in @code{stack-effect} may have a
   stack prefix (for stack prefix syntax, @pxref{Eval escapes}).
   
   @cindex C escape
   @cindex @code{\C}
   @cindex conditional compilation of Vmgen output
   The @code{c-escape} passes the text through to each output file (without
   the @samp{\C}).  This is useful mainly for conditional compilation
   (i.e., you write @samp{\C #if ...} etc.).
   
   @cindex sync lines
   @cindex @code{#line}
   In addition to the syntax given in the grammer, Vmgen also processes
   sync lines (lines starting with @samp{#line}), as produced by @samp{m4
   -s} (@pxref{Invoking m4, , Invoking m4, m4.info, GNU m4}) and similar
   tools.  This allows associating C compiler error messages with the
   original source of the C code.
   
 Vmgen understands a few extensions beyond the grammar given here, but  Vmgen understands a few extensions beyond the grammar given here, but
 these extensions are only useful for building Gforth.  You can find a  these extensions are only useful for building Gforth.  You can find a
 description of the format used for Gforth in @file{prim}.  description of the format used for Gforth in @file{prim}.
   
 @subsection  @subsection Eval escapes
   @cindex escape to Forth
   @cindex eval escape
   @cindex @code{\E}
   
 @c woanders?  @c woanders?
 The text in @code{eval-escape} is Forth code that is evaluated when  The text in @code{eval-escape} is Forth code that is evaluated when
 vmgen reads the line.  If you do not know (and do not want to learn)  Vmgen reads the line.  You will normally use this feature to define
 Forth, you can build the text according to the following grammar; these  stacks and types.
 rules are normally all Forth you need for using vmgen:  
   If you do not know (and do not want to learn) Forth, you can build the
   text according to the following grammar; these rules are normally all
   Forth you need for using Vmgen:
   
 @example  @example
 text: stack-decl|type-prefix-decl|stack-prefix-decl  text: stack-decl|type-prefix-decl|stack-prefix-decl
   
 stack-decl: "stack " ident ident ident  stack-decl: 'stack ' ident ident ident
 type-prefix-decl:   type-prefix-decl: 
     's" ' string '" ' ("single"|"double") ident "type-prefix" ident      's" ' string '" ' ('single'|'double') ident 'type-prefix' ident
 stack-prefix-decl:  ident "stack-prefix" string  stack-prefix-decl:  ident 'stack-prefix' string
 @end example  @end example
   
 Note that the syntax of this code is not checked thoroughly (there are  Note that the syntax of this code is not checked thoroughly (there are
 many other Forth program fragments that could be written there).  many other Forth program fragments that could be written in an
   eval-escape).
   
   A stack prefix can contain letters, digits, or @samp{:}, and may start
   with an @samp{#}; e.g., in Gforth the return stack has the stack prefix
   @samp{R:}.  This restriction is not checked during the stack prefix
   definition, but it is enforced by the parsing rules for stack items
   later.
   
 If you know Forth, the stack effects of the non-standard words involved  If you know Forth, the stack effects of the non-standard words involved
 are:  are:
   @findex stack
   @findex type-prefix
   @findex single
   @findex double
   @findex stack-prefix
 @example  @example
 stack        ( "name" "pointer" "type" -- )  stack        ( "name" "pointer" "type" -- )
              ( name execution: -- stack )               ( name execution: -- stack )
 type-prefix  ( addr u xt1 xt2 n stack "prefix" -- )  type-prefix  ( addr u item-size stack "prefix" -- )
 single       ( -- xt1 xt2 n )  single       ( -- item-size )
 double       ( -- xt1 xt2 n )  double       ( -- item-size )
 stack-prefix ( stack "prefix" -- )  stack-prefix ( stack "prefix" -- )
 @end example  @end example
   
   An @var{item-size} takes three cells on the stack.
   
   @c --------------------------------------------------------------------
   @node Simple instructions, Superinstructions, Input File Grammar, Input File Format
 @section Simple instructions  @section Simple instructions
   @cindex simple VM instruction
   @cindex instruction, simple VM
   
 We will use the following simple VM instruction description as example:  We will use the following simple VM instruction description as example:
   
Line 332  its stack effect (@code{i1 i2 -- i}).  T Line 752  its stack effect (@code{i1 i2 -- i}).  T
 just plain C code.  just plain C code.
   
 @cindex stack effect  @cindex stack effect
   @cindex effect, stack
 The stack effect specifies that @code{sub} pulls two integers from the  The stack effect specifies that @code{sub} pulls two integers from the
 data stack and puts them in the C variable @code{i1} and @code{i2} (with  data stack and puts them in the C variables @code{i1} and @code{i2}
 the rightmost item (@code{i2}) taken from the top of stack) and later  (with the rightmost item (@code{i2}) taken from the top of stack;
 pushes one integer (@code{i)) on the data stack (the rightmost item is  intuition: if you push @code{i1}, then @code{i2} on the stack, the
 on the top afterwards).  resulting stack picture is @code{i1 i2}) and later pushes one integer
   (@code{i}) on the data stack (the rightmost item is on the top
   afterwards).
   
   @cindex prefix, type
   @cindex type prefix
   @cindex default stack of a type prefix
 How do we know the type and stack of the stack items?  Vmgen uses  How do we know the type and stack of the stack items?  Vmgen uses
 prefixes, similar to Fortran; in contrast to Fortran, you have to  prefixes, similar to Fortran; in contrast to Fortran, you have to
 define the prefix first:  define the prefix first:
Line 351  This defines the prefix @code{i} to refe Line 777  This defines the prefix @code{i} to refe
 @code{data-stack}.  It also specifies that this type takes one stack  @code{data-stack}.  It also specifies that this type takes one stack
 item (@code{single}).  The type prefix is part of the variable name.  item (@code{single}).  The type prefix is part of the variable name.
   
   @cindex stack definition
   @cindex defining a stack
 Before we can use @code{data-stack} in this way, we have to define it:  Before we can use @code{data-stack} in this way, we have to define it:
   
 @example  @example
Line 358  Before we can use @code{data-stack} in t Line 786  Before we can use @code{data-stack} in t
 @end example  @end example
 @c !! use something other than Cell  @c !! use something other than Cell
   
   @cindex stack basic type
   @cindex basic type of a stack
   @cindex type of a stack, basic
   @cindex stack growth direction
 This line defines the stack @code{data-stack}, which uses the stack  This line defines the stack @code{data-stack}, which uses the stack
 pointer @code{sp}, and each item has the basic type @code{Cell}; other  pointer @code{sp}, and each item has the basic type @code{Cell}; other
 types have to fit into one or two @code{Cell}s (depending on whether the  types have to fit into one or two @code{Cell}s (depending on whether the
 type is @code{single} or @code{double} wide), and are converted from and  type is @code{single} or @code{double} wide), and are cast from and to
 to Cells on accessing the @code{data-stack) with conversion macros  Cells on accessing the @code{data-stack} with type cast macros
 (@pxref{Conversion macros}).  Stacks grow towards lower addresses in  (@pxref{VM engine}).  Stacks grow towards lower addresses in
 vmgen.  Vmgen-erated interpreters.
   
   @cindex stack prefix
   @cindex prefix, stack
 We can override the default stack of a stack item by using a stack  We can override the default stack of a stack item by using a stack
 prefix.  E.g., consider the following instruction:  prefix.  E.g., consider the following instruction:
   
Line 374  lit ( #i -- i ) Line 808  lit ( #i -- i )
 @end example  @end example
   
 The VM instruction @code{lit} takes the item @code{i} from the  The VM instruction @code{lit} takes the item @code{i} from the
 instruction stream (indicated by the prefix @code{#}, and pushes it on  instruction stream (indicated by the prefix @code{#}), and pushes it on
 the (default) data stack.  The stack prefix is not part of the variable  the (default) data stack.  The stack prefix is not part of the variable
 name.  Stack prefixes are defined like this:  name.  Stack prefixes are defined like this:
   
Line 382  name.  Stack prefixes are defined like t Line 816  name.  Stack prefixes are defined like t
 \E inst-stream stack-prefix #  \E inst-stream stack-prefix #
 @end example  @end example
   
 This definition defines that the stack prefix @code{#} to specifies the  This definition defines that the stack prefix @code{#} specifies the
 ``stack'' @code{inst-stream}.  Since the instruction stream behaves a  ``stack'' @code{inst-stream}.  Since the instruction stream behaves a
 little differently than an ordinary stack, it is predefined, and you do  little differently than an ordinary stack, it is predefined, and you do
 not need to define it.  not need to define it.
   
   @cindex instruction stream
 The instruction stream contains instructions and their immediate  The instruction stream contains instructions and their immediate
 arguments, so specifying that an argument comes from the instruction  arguments, so specifying that an argument comes from the instruction
 stream indicates an immediate argument.  Of course, instruction stream  stream indicates an immediate argument.  Of course, instruction stream
Line 394  arguments can only appear to the left of Line 829  arguments can only appear to the left of
 If there are multiple instruction stream arguments, the leftmost is the  If there are multiple instruction stream arguments, the leftmost is the
 first one (just as the intuition suggests).  first one (just as the intuition suggests).
   
   @menu
   * C Code Macros::               Macros recognized by Vmgen
   * C Code restrictions::         Vmgen makes assumptions about C code
   @end menu
   
   @c --------------------------------------------------------------------
   @node C Code Macros, C Code restrictions, Simple instructions, Simple instructions
   @subsection C Code Macros
   @cindex macros recognized by Vmgen
   @cindex basic block, VM level
   
   Vmgen recognizes the following strings in the C code part of simple
   instructions:
   
   @table @code
   
   @item SET_IP
   @findex SET_IP
   As far as Vmgen is concerned, a VM instruction containing this ends a VM
   basic block (used in profiling to delimit profiled sequences).  On the C
   level, this also sets the instruction pointer.
   
   @item SUPER_END
   @findex SUPER_END
   This ends a basic block (for profiling), even if the instruction
   contains no @code{SET_IP}.
   
   @item INST_TAIL;
   @findex INST_TAIL;
   Vmgen replaces @samp{INST_TAIL;} with code for ending a VM instruction and
   dispatching the next VM instruction.  Even without a @samp{INST_TAIL;} this
   happens automatically when control reaches the end of the C code.  If
   you want to have this in the middle of the C code, you need to use
   @samp{INST_TAIL;}.  A typical example is a conditional VM branch:
   
   @example
   if (branch_condition) @{
     SET_IP(target); INST_TAIL;
   @}
   /* implicit tail follows here */
   @end example
   
   In this example, @samp{INST_TAIL;} is not strictly necessary, because there
   is another one implicitly after the if-statement, but using it improves
   branch prediction accuracy slightly and allows other optimizations.
   
   @item SUPER_CONTINUE
   @findex SUPER_CONTINUE
   This indicates that the implicit tail at the end of the VM instruction
   dispatches the sequentially next VM instruction even if there is a
   @code{SET_IP} in the VM instruction.  This enables an optimization that
   is not yet implemented in the vmgen-ex code (but in Gforth).  The
   typical application is in conditional VM branches:
   
   @example
   if (branch_condition) @{
     SET_IP(target); INST_TAIL; /* now this INST_TAIL is necessary */
   @}
   SUPER_CONTINUE;
   @end example
   
   @end table
   
   Note that Vmgen is not smart about C-level tokenization, comments,
   strings, or conditional compilation, so it will interpret even a
   commented-out SUPER_END as ending a basic block (or, e.g.,
   @samp{RESET_IP;} as @samp{SET_IP;}).  Conversely, Vmgen requires the literal
   presence of these strings; Vmgen will not see them if they are hiding in
   a C preprocessor macro.
   
   
   @c --------------------------------------------------------------------
   @node C Code restrictions,  , C Code Macros, Simple instructions
   @subsection C Code restrictions
   @cindex C code restrictions
   @cindex restrictions on C code
   @cindex assumptions about C code
   
   @cindex accessing stack (pointer)
   @cindex stack pointer, access
   @cindex instruction pointer, access
   Vmgen generates code and performs some optimizations under the
   assumption that the user-supplied C code does not access the stack
   pointers or stack items, and that accesses to the instruction pointer
   only occur through special macros.  In general you should heed these
   restrictions.  However, if you need to break these restrictions, read
   the following.
   
   Accessing a stack or stack pointer directly can be a problem for several
   reasons: 
   @cindex stack caching, restriction on C code
   @cindex superinstructions, restrictions on components
   
   @itemize @bullet
   
   @item
   Vmgen optionally supports caching the top-of-stack item in a local
   variable (that is allocated to a register).  This is the most frequent
   source of trouble.  You can deal with it either by not using
   top-of-stack caching (slowdown factor 1-1.4, depending on machine), or
   by inserting flushing code (e.g., @samp{IF_spTOS(sp[...] = spTOS);}) at
   the start and reloading code (e.g., @samp{IF_spTOS(spTOS = sp[0])}) at
   the end of problematic C code.  Vmgen inserts a stack pointer update
   before the start of the user-supplied C code, so the flushing code has
   to use an index that corrects for that.  In the future, this flushing
   may be done automatically by mentioning a special string in the C code.
   @c sometimes flushing and/or reloading unnecessary
   
   @item
   The Vmgen-erated code loads the stack items from stack-pointer-indexed
   memory into variables before the user-supplied C code, and stores them
   from variables to stack-pointer-indexed memory afterwards.  If you do
   any writes to the stack through its stack pointer in your C code, it
   will not affect the variables, and your write may be overwritten by the
   stores after the C code.  Similarly, a read from a stack using a stack
   pointer will not reflect computations of stack items in the same VM
   instruction.
   
   @item
   Superinstructions keep stack items in variables across the whole
   superinstruction.  So you should not include VM instructions, that
   access a stack or stack pointer, as components of superinstructions
   (@pxref{VM profiler}).
   
   @end itemize
   
   You should access the instruction pointer only through its special
   macros (@samp{IP}, @samp{SET_IP}, @samp{IPTOS}); this ensure that these
   macros can be implemented in several ways for best performance.
   @samp{IP} points to the next instruction, and @samp{IPTOS} is its
   contents.
   
   
   @c --------------------------------------------------------------------
   @node Superinstructions, Register Machines, Simple instructions, Input File Format
 @section Superinstructions  @section Superinstructions
   @cindex superinstructions, defining
   @cindex defining superinstructions
   
   Note: don't invest too much work in (static) superinstructions; a future
   version of Vmgen will support dynamic superinstructions (see Ian
   Piumarta and Fabio Riccardi, @cite{Optimizing Direct Threaded Code by
   Selective Inlining}, PLDI'98), and static superinstructions have much
   less benefit in that context (preliminary results indicate only a factor
   1.1 speedup).
   
   Here is an example of a superinstruction definition:
   
   @example
   lit_sub = lit sub
   @end example
   
   @code{lit_sub} is the name of the superinstruction, and @code{lit} and
   @code{sub} are its components.  This superinstruction performs the same
   action as the sequence @code{lit} and @code{sub}.  It is generated
   automatically by the VM code generation functions whenever that sequence
   occurs, so if you want to use this superinstruction, you just need to
   add this definition (and even that can be partially automatized,
   @pxref{VM profiler}).
   
   @cindex prefixes of superinstructions
   Vmgen requires that the component instructions are simple instructions
   defined before superinstructions using the components.  Currently, Vmgen
   also requires that all the subsequences at the start of a
   superinstruction (prefixes) must be defined as superinstruction before
   the superinstruction.  I.e., if you want to define a superinstruction
   
   @example
   foo4 = load add sub mul
   @end example
   
   you first have to define @code{load}, @code{add}, @code{sub} and
   @code{mul}, plus
   
   @example
   foo2 = load add
   foo3 = load add sub
   @end example
   
   Here, @code{sumof4} is the longest prefix of @code{sumof5}, and @code{sumof3}
   is the longest prefix of @code{sumof4}.
   
   Note that Vmgen assumes that only the code it generates accesses stack
   pointers, the instruction pointer, and various stack items, and it
   performs optimizations based on this assumption.  Therefore, VM
   instructions where your C code changes the instruction pointer should
   only be used as last component; a VM instruction where your C code
   accesses a stack pointer should not be used as component at all.  Vmgen
   does not check these restrictions, they just result in bugs in your
   interpreter.
   
   @c -------------------------------------------------------------------
   @node Register Machines,  , Superinstructions, Input File Format
   @section Register Machines
   @cindex Register VM
   @cindex Superinstructions for register VMs
   @cindex tracing of register VMs
   
   If you want to implement a register VM rather than a stack VM with
   Vmgen, there are two ways to do it: Directly and through
   superinstructions.
   
   If you use the direct way, you define instructions that take the
   register numbers as immediate arguments, like this:
   
   @example
   add3 ( #src1 #src2 #dest -- )
   reg[dest] = reg[src1]+reg[src2];
   @end example
   
   A disadvantage of this method is that during tracing you only see the
   register numbers, but not the register contents.  Actually, with an
   appropriate definition of @code{printarg_src} (@pxref{VM engine}), you
   can print the values of the source registers on entry, but you cannot
   print the value of the destination register on exit.
   
   If you use superinstructions to define a register VM, you define simple
   instructions that use a stack, and then define superinstructions that
   have no overall stack effect, like this:
   
   @example
   loadreg ( #src -- n )
   n = reg[src];
   
   storereg ( n #dest -- )
   reg[dest] = n;
   
   adds ( n1 n2 -- n )
   n = n1+n2;
   
   add3 = loadreg loadreg adds storereg
   @end example
   
   An advantage of this method is that you see the values and not just the
   register numbers in tracing.  A disadvantage of this method is that
   currently you cannot generate superinstructions directly, but only
   through generating a sequence of simple instructions (we might change
   this in the future if there is demand).
   
   Could the register VM support be improved, apart from the issues
   mentioned above?  It is hard to see how to do it in a general way,
   because there are a number of different designs that different people
   mean when they use the term @emph{register machine} in connection with
   VM interpreters.  However, if you have ideas or requests in that
   direction, please let me know (@pxref{Contact}).
   
   @c ********************************************************************
   @node Error messages, Using the generated code, Input File Format, Top
   @chapter Error messages
   @cindex error messages
   
   These error messages are created by Vmgen:
   
   @table @code
   
   @cindex @code{# can only be on the input side} error
   @item # can only be on the input side
   You have used an instruction-stream prefix (usually @samp{#}) after the
   @samp{--} (the output side); you can only use it before (the input
   side).
   
   @cindex @code{prefix for this combination must be defined earlier} error
   @item the prefix for this combination must be defined earlier
   You have defined a superinstruction (e.g. @code{abc = a b c}) without
   defining its direct prefix (e.g., @code{ab = a b}),
   @xref{Superinstructions}.
   
   @cindex @code{sync line syntax} error
   @item sync line syntax
   If you are using a preprocessor (e.g., @command{m4}) to generate Vmgen
   input code, you may want to create @code{#line} directives (aka sync
   lines).  This error indicates that such a line is not in th syntax
   expected by Vmgen (this should not happen).
   
   @cindex @code{syntax error, wrong char} error
   @cindex syntax error, wrong char
   A syntax error.  Note that Vmgen is sometimes anal retentive about white
   space, especially about newlines.
   
   @cindex @code{too many stacks} error
   @item too many stacks
   Vmgen currently supports 4 stacks; if you need more, let us know.
   
   @cindex @code{unknown prefix} error
   @item unknown prefix
   The stack item does not match any defined type prefix (after stripping
   away any stack prefix).  You should either declare the type prefix you
   want for that stack item, or use a different type prefix
   
   @item @code{unknown primitive} error
   @item unknown primitive
   You have used the name of a simple VM instruction in a superinstruction
   definition without defining the simple VM instruction first.
   
   @end table
   
   In addition, the C compiler can produce errors due to code produced by
   Vmgen; e.g., you need to define type cast functions.
   
   @c ********************************************************************
   @node Using the generated code, Hints, Error messages, Top
   @chapter Using the generated code
   @cindex generated code, usage
   @cindex Using vmgen-erated code
   
   The easiest way to create a working VM interpreter with Vmgen is
   probably to start with @file{vmgen-ex}, and modify it for your purposes.
   This chapter explains what the various wrapper and generated files do.
   It also contains reference-manual style descriptions of the macros,
   variables etc. used by the generated code, and you can skip that on
   first reading.
   
   @menu
   * VM engine::                   Executing VM code
   * VM instruction table::        
   * VM code generation::          Creating VM code (in the front-end)
   * Peephole optimization::       Creating VM superinstructions
   * VM disassembler::             for debugging the front end
   * VM profiler::                 for finding worthwhile superinstructions
   @end menu
   
   @c --------------------------------------------------------------------
   @node VM engine, VM instruction table, Using the generated code, Using the generated code
   @section VM engine
   @cindex VM instruction execution
   @cindex engine
   @cindex executing VM code
   @cindex @file{engine.c}
   @cindex @file{-vm.i} output file
   
   The VM engine is the VM interpreter that executes the VM code.  It is
   essential for an interpretive system.
   
   Vmgen supports two methods of VM instruction dispatch: @emph{threaded
   code} (fast, but gcc-specific), and @emph{switch dispatch} (slow, but
   portable across C compilers); you can use conditional compilation
   (@samp{defined(__GNUC__)}) to choose between these methods, and our
   example does so.
   
   For both methods, the VM engine is contained in a C-level function.
   Vmgen generates most of the contents of the function for you
   (@file{@var{name}-vm.i}), but you have to define this function, and
   macros and variables used in the engine, and initialize the variables.
   In our example the engine function also includes
   @file{@var{name}-labels.i} (@pxref{VM instruction table}).
   
   @cindex tracing VM code
   @cindex superinstructions and tracing
   In addition to executing the code, the VM engine can optionally also
   print out a trace of the executed instructions, their arguments and
   results.  For superinstructions it prints the trace as if only component
   instructions were executed; this allows to introduce new
   superinstructions while keeping the traces comparable to old ones
   (important for regression tests).
   
   It costs significant performance to check in each instruction whether to
   print tracing code, so we recommend producing two copies of the engine:
   one for fast execution, and one for tracing.  See the rules for
   @file{engine.o} and @file{engine-debug.o} in @file{vmgen-ex/Makefile}
   for an example.
   
   The following macros and variables are used in @file{@var{name}-vm.i}:
   
   @table @code
   
   @findex LABEL
   @item LABEL(@var{inst_name})
   This is used just before each VM instruction to provide a jump or
   @code{switch} label (the @samp{:} is provided by Vmgen).  For switch
   dispatch this should expand to @samp{case @var{label}:}; for
   threaded-code dispatch this should just expand to @samp{@var{label}:}.
   In either case @var{label} is usually the @var{inst_name} with some
   prefix or suffix to avoid naming conflicts.
   
   @findex LABEL2
   @item LABEL2(@var{inst_name})
   This will be used for dynamic superinstructions; at the moment, this
   should expand to nothing.
   
   @findex NAME
   @item NAME(@var{inst_name_string})
   Called on entering a VM instruction with a string containing the name of
   the VM instruction as parameter.  In normal execution this should be
   expand to nothing, but for tracing this usually prints the name, and
   possibly other information (several VM registers in our example).
   
   @findex DEF_CA
   @item DEF_CA
   Usually empty.  Called just inside a new scope at the start of a VM
   instruction.  Can be used to define variables that should be visible
   during every VM instruction.  If you define this macro as non-empty, you
   have to provide the finishing @samp{;} in the macro.
   
   @findex NEXT_P0
   @findex NEXT_P1
   @findex NEXT_P2
   @item NEXT_P0 NEXT_P1 NEXT_P2
   The three parts of instruction dispatch.  They can be defined in
   different ways for best performance on various processors (see
   @file{engine.c} in the example or @file{engine/threaded.h} in Gforth).
   @samp{NEXT_P0} is invoked right at the start of the VM instruction (but
   after @samp{DEF_CA}), @samp{NEXT_P1} right after the user-supplied C
   code, and @samp{NEXT_P2} at the end.  The actual jump has to be
   performed by @samp{NEXT_P2} (if you would do it earlier, important parts
   of the VM instruction would not be executed).
   
   The simplest variant is if @samp{NEXT_P2} does everything and the other
   macros do nothing.  Then also related macros like @samp{IP},
   @samp{SET_IP}, @samp{IP}, @samp{INC_IP} and @samp{IPTOS} are very
   straightforward to define.  For switch dispatch this code consists just
   of a jump to the dispatch code (@samp{goto next_inst;} in our example);
   for direct threaded code it consists of something like
   @samp{(@{cfa=*ip++; goto *cfa;@})}.
   
   Pulling code (usually the @samp{cfa=*ip++;}) up into @samp{NEXT_P1}
   usually does not cause problems, but pulling things up into
   @samp{NEXT_P0} usually requires changing the other macros (and, at least
   for Gforth on Alpha, it does not buy much, because the compiler often
   manages to schedule the relevant stuff up by itself).  An even more
   extreme variant is to pull code up even further, into, e.g., NEXT_P1 of
   the previous VM instruction (prefetching, useful on PowerPCs).
   
   @findex INC_IP
   @item INC_IP(@var{n})
   This increments @code{IP} by @var{n}.
   
   @findex SET_IP
   @item SET_IP(@var{target})
   This sets @code{IP} to @var{target}.
   
   @cindex type cast macro
   @findex vm_@var{A}2@var{B}
   @item vm_@var{A}2@var{B}(a,b)
   Type casting macro that assigns @samp{a} (of type @var{A}) to @samp{b}
   (of type @var{B}).  This is mainly used for getting stack items into
   variables and back.  So you need to define macros for every combination
   of stack basic type (@code{Cell} in our example) and type-prefix types
   used with that stack (in both directions).  For the type-prefix type,
   you use the type-prefix (not the C type string) as type name (e.g.,
   @samp{vm_Cell2i}, not @samp{vm_Cell2Cell}).  In addition, you have to
   define a vm_@var{X}2@var{X} macro for the stack's basic type @var{X}
   (used in superinstructions).
   
   @cindex instruction stream, basic type
   The stack basic type for the predefined @samp{inst-stream} is
   @samp{Cell}.  If you want a stack with the same item size, making its
   basic type @samp{Cell} usually reduces the number of macros you have to
   define.
   
   @cindex unions in type cast macros
   @cindex casts in type cast macros
   @cindex type casting between floats and integers
   Here our examples differ a lot: @file{vmgen-ex} uses casts in these
   macros, whereas @file{vmgen-ex2} uses union-field selection (or
   assignment to union fields).  Note that casting floats into integers and
   vice versa changes the bit pattern (and you do not want that).  In this
   case your options are to use a (temporary) union, or to take the address
   of the value, cast the pointer, and dereference that (not always
   possible, and sometimes expensive).
   
   @findex vm_two@var{A}2@var{B}
   @findex vm_@var{B}2two@var{A}
   @item vm_two@var{A}2@var{B}(a1,a2,b)
   @item vm_@var{B}2two@var{A}(b,a1,a2)
   Type casting between two stack items (@code{a1}, @code{a2}) and a
   variable @code{b} of a type that takes two stack items.  This does not
   occur in our small examples, but you can look at Gforth for examples
   (see @code{vm_twoCell2d} in @file{engine/forth.h}).
   
   @cindex stack pointer definition
   @cindex instruction pointer definition
   @item @var{stackpointer}
   For each stack used, the stackpointer name given in the stack
   declaration is used.  For a regular stack this must be an l-expression;
   typically it is a variable declared as a pointer to the stack's basic
   type.  For @samp{inst-stream}, the name is @samp{IP}, and it can be a
   plain r-value; typically it is a macro that abstracts away the
   differences between the various implementations of @code{NEXT_P*}.
   
   @cindex top of stack caching
   @cindex stack caching
   @cindex TOS
   @findex IPTOS
   @item @var{stackpointer}TOS
   The top-of-stack for the stack pointed to by @var{stackpointer}.  If you
   are using top-of-stack caching for that stack, this should be defined as
   variable; if you are not using top-of-stack caching for that stack, this
   should be a macro expanding to @samp{@var{stackpointer}[0]}.  The stack
   pointer for the predefined @samp{inst-stream} is called @samp{IP}, so
   the top-of-stack is called @samp{IPTOS}.
   
   @findex IF_@var{stackpointer}TOS
   @item IF_@var{stackpointer}TOS(@var{expr})
   Macro for executing @var{expr}, if top-of-stack caching is used for the
   @var{stackpointer} stack.  I.e., this should do @var{expr} if there is
   top-of-stack caching for @var{stackpointer}; otherwise it should do
   nothing.
   
   @findex SUPER_END
   @item SUPER_END
   This is used by the VM profiler (@pxref{VM profiler}); it should not do
   anything in normal operation, and call @code{vm_count_block(IP)} for
   profiling.
   
   @findex SUPER_CONTINUE
   @item SUPER_CONTINUE
   This is just a hint to Vmgen and does nothing at the C level.
   
   @findex VM_DEBUG
   @item VM_DEBUG
   If this is defined, the tracing code will be compiled in (slower
   interpretation, but better debugging).  Our example compiles two
   versions of the engine, a fast-running one that cannot trace, and one
   with potential tracing and profiling.
   
   @findex vm_debug
   @item vm_debug
   Needed only if @samp{VM_DEBUG} is defined.  If this variable contains
   true, the VM instructions produce trace output.  It can be turned on or
   off at any time.
   
   @findex vm_out
   @item vm_out
   Needed only if @samp{VM_DEBUG} is defined.  Specifies the file on which
   to print the trace output (type @samp{FILE *}).
   
   @findex printarg_@var{type}
   @item printarg_@var{type}(@var{value})
   Needed only if @samp{VM_DEBUG} is defined.  Macro or function for
   printing @var{value} in a way appropriate for the @var{type}.  This is
   used for printing the values of stack items during tracing.  @var{Type}
   is normally the type prefix specified in a @code{type-prefix} definition
   (e.g., @samp{printarg_i}); in superinstructions it is currently the
   basic type of the stack.
   
   @end table
   
   
   @c --------------------------------------------------------------------
   @node VM instruction table, VM code generation, VM engine, Using the generated code
   @section VM instruction table
   @cindex instruction table
   @cindex opcode definition
   @cindex labels for threaded code
   @cindex @code{vm_prim}, definition
   @cindex @file{-labels.i} output file
   
   For threaded code we also need to produce a table containing the labels
   of all VM instructions.  This is needed for VM code generation
   (@pxref{VM code generation}), and it has to be done in the engine
   function, because the labels are not visible outside.  It then has to be
   passed outside the function (and assigned to @samp{vm_prim}), to be used
   by the VM code generation functions.
   
   This means that the engine function has to be called first to produce
   the VM instruction table, and later, after generating VM code, it has to
   be called again to execute the generated VM code (yes, this is ugly).
   In our example program, these two modes of calling the engine function
   are differentiated by the value of the parameter ip0 (if it equals 0,
   then the table is passed out, otherwise the VM code is executed); in our
   example, we pass the table out by assigning it to @samp{vm_prim} and
   returning from @samp{engine}.
   
   In our example (@file{vmgen-ex/engine.c}), we also build such a table for
   switch dispatch; this is mainly done for uniformity.
   
   For switch dispatch, we also need to define the VM instruction opcodes
   used as case labels in an @code{enum}.
   
   For both purposes (VM instruction table, and enum), the file
   @file{@var{name}-labels.i} is generated by Vmgen.  You have to define
   the following macro used in this file:
   
   @table @code
   
   @findex INST_ADDR
   @item INST_ADDR(@var{inst_name})
   For switch dispatch, this is just the name of the switch label (the same
   name as used in @samp{LABEL(@var{inst_name})}), for both uses of
   @file{@var{name}-labels.i}.  For threaded-code dispatch, this is the
   address of the label defined in @samp{LABEL(@var{inst_name})}); the
   address is taken with @samp{&&} (@pxref{Labels as Values, , Labels as
   Values, gcc.info, GNU C Manual}).
   
   @end table
   
   
   @c --------------------------------------------------------------------
   @node VM code generation, Peephole optimization, VM instruction table, Using the generated code
   @section VM code generation
   @cindex VM code generation
   @cindex code generation, VM
   @cindex @file{-gen.i} output file
   
   Vmgen generates VM code generation functions in @file{@var{name}-gen.i}
   that the front end can call to generate VM code.  This is essential for
   an interpretive system.
   
   @findex gen_@var{inst}
   For a VM instruction @samp{x ( #a b #c -- d )}, Vmgen generates a
   function with the prototype
   
   @example
   void gen_x(Inst **ctp, a_type a, c_type c)
   @end example
   
   The @code{ctp} argument points to a pointer to the next instruction.
   @code{*ctp} is increased by the generation functions; i.e., you should
   allocate memory for the code to be generated beforehand, and start with
   *ctp set at the start of this memory area.  Before running out of
   memory, allocate a new area, and generate a VM-level jump to the new
   area (this overflow handling is not implemented in our examples).
   
   @cindex immediate arguments, VM code generation
   The other arguments correspond to the immediate arguments of the VM
   instruction (with their appropriate types as defined in the
   @code{type_prefix} declaration.
   
   The following types, variables, and functions are used in
   @file{@var{name}-gen.i}:
   
   @table @code
   
   @findex Inst
   @item Inst
   The type of the VM instruction; if you use threaded code, this is
   @code{void *}; for switch dispatch this is an integer type.
   
   @cindex @code{vm_prim}, use
   @item vm_prim
   The VM instruction table (type: @code{Inst *}, @pxref{VM instruction table}).
   
   @findex gen_inst
   @item gen_inst(Inst **ctp, Inst i)
   This function compiles the instruction @code{i}.  Take a look at it in
   @file{vmgen-ex/peephole.c}.  It is trivial when you don't want to use
   superinstructions (just the last two lines of the example function), and
   slightly more complicated in the example due to its ability to use
   superinstructions (@pxref{Peephole optimization}).
   
   @findex genarg_@var{type_prefix}
   @item genarg_@var{type_prefix}(Inst **ctp, @var{type} @var{type_prefix})
   This compiles an immediate argument of @var{type} (as defined in a
   @code{type-prefix} definition).  These functions are trivial to define
   (see @file{vmgen-ex/support.c}).  You need one of these functions for
   every type that you use as immediate argument.
   
   @end table
   
   @findex BB_BOUNDARY
   In addition to using these functions to generate code, you should call
   @code{BB_BOUNDARY} at every basic block entry point if you ever want to
   use superinstructions (or if you want to use the profiling supported by
   Vmgen; but this support is also useful mainly for selecting
   superinstructions).  If you use @code{BB_BOUNDARY}, you should also
   define it (take a look at its definition in @file{vmgen-ex/mini.y}).
   
   You do not need to call @code{BB_BOUNDARY} after branches, because you
   will not define superinstructions that contain branches in the middle
   (and if you did, and it would work, there would be no reason to end the
   superinstruction at the branch), and because the branches announce
   themselves to the profiler.
   
   
   @c --------------------------------------------------------------------
   @node Peephole optimization, VM disassembler, VM code generation, Using the generated code
   @section Peephole optimization
   @cindex peephole optimization
   @cindex superinstructions, generating
   @cindex @file{peephole.c}
   @cindex @file{-peephole.i} output file
   
   You need peephole optimization only if you want to use
   superinstructions.  But having the code for it does not hurt much if you
   do not use superinstructions.
   
   A simple greedy peephole optimization algorithm is used for
   superinstruction selection: every time @code{gen_inst} compiles a VM
   instruction, it checks if it can combine it with the last VM instruction
   (which may also be a superinstruction resulting from a previous peephole
   optimization); if so, it changes the last instruction to the combined
   instruction instead of laying down @code{i} at the current @samp{*ctp}.
   
   The code for peephole optimization is in @file{vmgen-ex/peephole.c}.
   You can use this file almost verbatim.  Vmgen generates
   @file{@var{file}-peephole.i} which contains data for the peephoile
   optimizer.
   
   @findex init_peeptable
   You have to call @samp{init_peeptable()} after initializing
   @samp{vm_prim}, and before compiling any VM code to initialize data
   structures for peephole optimization.  After that, compiling with the VM
   code generation functions will automatically combine VM instructions
   into superinstructions.  Since you do not want to combine instructions
   across VM branch targets (otherwise there will not be a proper VM
   instruction to branch to), you have to call @code{BB_BOUNDARY}
   (@pxref{VM code generation}) at branch targets.
   
   
   @c --------------------------------------------------------------------
   @node VM disassembler, VM profiler, Peephole optimization, Using the generated code
   @section VM disassembler
   @cindex VM disassembler
   @cindex disassembler, VM code
   @cindex @file{disasm.c}
   @cindex @file{-disasm.i} output file
   
   A VM code disassembler is optional for an interpretive system, but
   highly recommended during its development and maintenance, because it is
   very useful for detecting bugs in the front end (and for distinguishing
   them from VM interpreter bugs).
   
   Vmgen supports VM code disassembling by generating
   @file{@var{file}-disasm.i}.  This code has to be wrapped into a
   function, as is done in @file{vmgen-ex/disasm.c}.  You can use this file
   almost verbatim.  In addition to @samp{vm_@var{A}2@var{B}(a,b)},
   @samp{vm_out}, @samp{printarg_@var{type}(@var{value})}, which are
   explained above, the following macros and variables are used in
   @file{@var{file}-disasm.i} (and you have to define them):
   
   @table @code
   
   @item ip
   This variable points to the opcode of the current VM instruction.
   
   @cindex @code{IP}, @code{IPTOS} in disassmbler
   @item IP IPTOS
   @samp{IPTOS} is the first argument of the current VM instruction, and
   @samp{IP} points to it; this is just as in the engine, but here
   @samp{ip} points to the opcode of the VM instruction (in contrast to the
   engine, where @samp{ip} points to the next cell, or even one further).
   
   @findex VM_IS_INST
   @item VM_IS_INST(Inst i, int n)
   Tests if the opcode @samp{i} is the same as the @samp{n}th entry in the
   VM instruction table.
   
   @end table
   
   
   @c --------------------------------------------------------------------
   @node VM profiler,  , VM disassembler, Using the generated code
   @section VM profiler
   @cindex VM profiler
   @cindex profiling for selecting superinstructions
   @cindex superinstructions and profiling
   @cindex @file{profile.c}
   @cindex @file{-profile.i} output file
   
   The VM profiler is designed for getting execution and occurence counts
   for VM instruction sequences, and these counts can then be used for
   selecting sequences as superinstructions.  The VM profiler is probably
   not useful as profiling tool for the interpretive system.  I.e., the VM
   profiler is useful for the developers, but not the users of the
   interpretive system.
   
   The output of the profiler is: for each basic block (executed at least
   once), it produces the dynamic execution count of that basic block and
   all its subsequences; e.g.,
   
   @example
          9227465  lit storelocal 
          9227465  storelocal branch 
          9227465  lit storelocal branch 
   @end example
   
   I.e., a basic block consisting of @samp{lit storelocal branch} is
   executed 9227465 times.
   
   @cindex @file{stat.awk}
   @cindex @file{seq2rule.awk}
   This output can be combined in various ways.  E.g.,
   @file{vmgen-ex/stat.awk} adds up the occurences of a given sequence wrt
   dynamic execution, static occurence, and per-program occurence.  E.g.,
   
   @example
         2      16        36910041 loadlocal lit 
   @end example
   
   @noindent
   indicates that the sequence @samp{loadlocal lit} occurs in 2 programs,
   in 16 places, and has been executed 36910041 times.  Now you can select
   superinstructions in any way you like (note that compile time and space
   typically limit the number of superinstructions to 100--1000).  After
   you have done that, @file{vmgen/seq2rule.awk} turns lines of the form
   above into rules for inclusion in a Vmgen input file.  Note that this
   script does not ensure that all prefixes are defined, so you have to do
   that in other ways.  So, an overall script for turning profiles into
   superinstructions can look like this:
   
   @example
   awk -f stat.awk fib.prof test.prof|
   awk '$3>=10000'|                #select sequences
   fgrep -v -f peephole-blacklist| #eliminate wrong instructions
   awk -f seq2rule.awk|            #turn into superinstructions
   sort -k 3 >mini-super.vmg       #sort sequences
   @end example
   
   Here the dynamic count is used for selecting sequences (preliminary
   results indicate that the static count gives better results, though);
   the third line eliminates sequences containing instructions that must not
   occur in a superinstruction, because they access a stack directly.  The
   dynamic count selection ensures that all subsequences (including
   prefixes) of longer sequences occur (because subsequences have at least
   the same count as the longer sequences); the sort in the last line
   ensures that longer superinstructions occur after their prefixes.
   
   But before using this, you have to have the profiler.  Vmgen supports its
   creation by generating @file{@var{file}-profile.i}; you also need the
   wrapper file @file{vmgen-ex/profile.c} that you can use almost verbatim.
   
   @cindex @code{SUPER_END} in profiling
   @cindex @code{BB_BOUNDARY} in profiling
   The profiler works by recording the targets of all VM control flow
   changes (through @code{SUPER_END} during execution, and through
   @code{BB_BOUNDARY} in the front end), and counting (through
   @code{SUPER_END}) how often they were targeted.  After the program run,
   the numbers are corrected such that each VM basic block has the correct
   count (entering a block without executing a branch does not increase the
   count, and the correction fixes that), then the subsequences of all
   basic blocks are printed.  To get all this, you just have to define
   @code{SUPER_END} (and @code{BB_BOUNDARY}) appropriately, and call
   @code{vm_print_profile(FILE *file)} when you want to output the profile
   on @code{file}.
   
   @cindex @code{VM_IS_INST} in profiling
   The @file{@var{file}-profile.i} is similar to the disassembler file, and
   it uses variables and functions defined in @file{vmgen-ex/profile.c},
   plus @code{VM_IS_INST} already defined for the VM disassembler
   (@pxref{VM disassembler}).
   
   @c **********************************************************
   @node Hints, The future, Using the generated code, Top
   @chapter Hints
   @cindex hints
   
   @menu
   * Floating point::              and stacks
   @end menu
   
   @c --------------------------------------------------------------------
   @node Floating point,  , Hints, Hints
   @section Floating point
   
   How should you deal with floating point values?  Should you use the same
   stack as for integers/pointers, or a different one?  This section
   discusses this issue with a view on execution speed.
   
   The simpler approach is to use a separate floating-point stack.  This
   allows you to choose FP value size without considering the size of the
   integers/pointers, and you avoid a number of performance problems.  The
   main downside is that this needs an FP stack pointer (and that may not
   fit in the register file on the 386 arhitecture, costing some
   performance, but comparatively little if you take the other option into
   account).  If you use a separate FP stack (with stack pointer @code{fp}),
   using an fpTOS is helpful on most machines, but some spill the fpTOS
   register into memory, and fpTOS should not be used there.
   
   The other approach is to share one stack (pointed to by, say, @code{sp})
   between integer/pointer and floating-point values.  This is ok if you do
   not use @code{spTOS}.  If you do use @code{spTOS}, the compiler has to
   decide whether to put that variable into an integer or a floating point
   register, and the other type of operation becomes quite expensive on
   most machines (because moving values between integer and FP registers is
   quite expensive).  If a value of one type has to be synthesized out of
   two values of the other type (@code{double} types), things are even more
   interesting.
   
   One way around this problem would be to not use the @code{spTOS}
   supported by Vmgen, but to use explicit top-of-stack variables (one for
   integers, one for FP values), and having a kind of accumulator+stack
   architecture (e.g., Ocaml bytecode uses this approach); however, this is
   a major change, and it's ramifications are not completely clear.
   
   @c **********************************************************
   @node The future, Changes, Hints, Top
   @chapter The future
   @cindex future ideas
   
   We have a number of ideas for future versions of Gforth.  However, there
   are so many possible things to do that we would like some feedback from
   you.  What are you doing with Vmgen, what features are you missing, and
   why?
   
   One idea we are thinking about is to generate just one @file{.c} file
   instead of letting you copy and adapt all the wrapper files (you would
   still have to define stuff like the type-specific macros, and stack
   pointers etc. somewhere).  The advantage would be that, if we change the
   wrapper files between versions, you would not need to integrate your
   changes and our changes to them; Vmgen would also be easier to use for
   beginners.  The main disadvantage of that is that it would reduce the
   flexibility of Vmgen a little (well, those who like flexibility could
   still patch the resulting @file{.c} file, like they are now doing for
   the wrapper files).  In any case, if you are doing things to the wrapper
   files that would cause problems in a generated-@file{.c}-file approach,
   please let us know.
   
   @c **********************************************************
   @node Changes, Contact, The future, Top
   @chapter Changes
   @cindex Changes from old versions
   
   Users of the gforth-0.5.9-20010501 version of Vmgen need to change
   several things in their source code to use the current version.  I
   recommend keeping the gforth-0.5.9-20010501 version until you have
   completed the change (note that you can have several versions of Gforth
   installed at the same time).  I hope to avoid such incompatible changes
   in the future.
   
   The required changes are:
   
   @table @code
   
   @cindex @code{TAIL;}, changes
   @item TAIL;
   has been renamed into @code{INST_TAIL;} (less chance of an accidental
   match).
   
   @cindex @code{vm_@var{A}2@var{B}}, changes
   @item vm_@var{A}2@var{B}
   now takes two arguments.
   
   @cindex @code{vm_two@var{A}2@var{B}}, changes
   @item vm_two@var{A}2@var{B}(b,a1,a2);
   changed to vm_two@var{A}2@var{B}(a1,a2,b) (note the absence of the @samp{;}).
   
   @end table
   
   Also some new macros have to be defined, e.g., @code{INST_ADDR}, and
   @code{LABEL}; some macros have to be defined in new contexts, e.g.,
   @code{VM_IS_INST} is now also needed in the disassembler.
   
   @c *********************************************************
   @node Contact, Copying This Manual, Changes, Top
   @chapter Contact
   
 @section Stacks, types, and prefixes  @c ***********************************************************
   @node Copying This Manual, Index, Contact, Top
   @appendix Copying This Manual
   
   @menu
   * GNU Free Documentation License::  License for copying this manual.
   @end menu
   
   @include fdl.texi
   
 Invocation  
   
 Input Syntax  @node Index,  , Copying This Manual, Top
   @unnumbered Index
   
 Concepts: Front end, VM, Stacks,  Types, input stream  @printindex cp
   
 Contact  @bye

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