Before You BeginThis document contains the following sections:
Note: This section contains information you may find useful while working through the phoneME Feature installation process. It is for your information only. If you want to begin downloading and installing the phoneME Feature software right away, see Downloading the phoneME Feature Software Source Code. Note: This document is part of the MR2 development release version of phoneME Feature software. The instructions have not been verified or tested. The contents will continue to change as development moves forward.
Document Notes and ConventionsFor your ease of use, this guide uses the following conventions:
Setting Variables for Your Build EnvironmentPreparing your build environment requires you to set environment variables for your Linux/i386 or Win32/i386 build platform. This section describes how to do this on both Linux/i386 and win32/i386 build platforms. The specific variables that need to be set for each platform are described in the remainder of this document. BuIld environment variables can be set in two ways:
On a Linux/i386 build platform, a system variable is set in the following way:
$ export VARIABLE=value
For example, to set
$ set VARIABLE=value
For example, to set the
Setting Command Line Variables On Linux/i386 and Win32/i386 build platforms, a command line variable is set in the following way:
$ make VARIABLE=value make_target
For example, to set
Note: Typing Default Build ConfigurationThe default build configuration for your target platform is named using a combination of operating system (Linux or Win32), platform (i386 or ARM), and one or more build options. Setting (or not setting) specific build options determines the configuration of the build. For example, for the Linux/ARM target platform (P2 board), the default build configuration uses Frame Buffer graphics (fb), with Adaptive User Interface Technology (chameleon), and multitasking (mvm). Therefore, the default build configuration is named linux_arm_fb_chameleon_mvm.
On the Win32/i386 platform, the default build configuration is win32_i386.
If you build using the JavaCall porting layer for the Win32/i386 target platform,
the build configuration is
Building a Complete Audio ImplementationIn order to build a complete implementation of JSR 135, the following files need to be modified. On a Win32/i386 platform:
On a Linux/ARM platform:
These files contain stubbed implementations of all native methods for the following classes. On a Win32/i386 platform:
On Win32/i386 and Linux/ARM platforms:
Sun Microsystems' compliant Mobile Media API (JSR 135) implementation utilizes audio libraries licensed from QSound Labs, Inc. (www.qsound.com). Note: Other libraries are possible. If you choose other audio libraries, you will need to modify the listed files for those libraries. first | prev | next | last |