GLforth

About

GLforth is an OpenGL engine written in Gforth.

Gameplay

You were playing a nice game of chess when suddenly the holodeck failed, security mode was disabled and you were attacked by Tron-Observers from the evil kernel32. Luckily you have found a rocket launcher from the Umbrella cooperation to defend yourself. Try to survive as long as possible, maybe someone (not the masterchief!) will come through the halo in the center of the world and rescue you ;)

Authors

Screenshots

r18

2 enemies, one dying (blue), the other one is hunting the player (red) enemies & rockets 3 dying enemies (fading into transparency) Cube-Benchmark with 15625 Cubes (=93750 quads!)

r29

in-game console house model, illumniated with flashlight presentation slides opening into world 2 enemies, animated vent-model (left side)

Benchmarks

Normal Game

CPUGPUGraphics-RAMResolutionMultisamplesAverage FPS
i386 1800MHz 512 KB CacheGForce 88005121024x7684626

Cube Benchmarks

CPUGPUGraphics-RAMResolutionMultisamplesCubesAverage FPS
i386 1800MHz 512 KB CacheGForce 88005121024x76841562513.39
64640x4801
Please submit your own benchmark
[1]
[1]
[2]
[2]
[2]
[3]
[1]take a look at already submitted Benchmarks and try to choose a simular string
[2]if your value is not in the list please let me know ↓
[3]total number of cubes (displayed on stdout)

Problems / Feedback

Feel free to submit your ideas and experiences or problems
Forth-Feedback
[4]
[4]Your email will not be saved, it's just to be able to reply to you.

Documentation

Settings

A small howto and module description will be available soon, please consult your memories of the presentation for now ;)

Requirements

Downloads

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