Hopeless Wind (AD&D.com)

Author: Qubrak Shata <qshata@geocities.com>
Length: Short
Genre: Any
Type: Affliction
Setting: Cave

The Plot

The party is trapped in a cave or other small, stone room. There are no exits they can find. However, there are lots of cracks in the walls. From one of this cracks is blowing a small stream of air, which implies that the outside is right through that wall. However, this is completely false. A cruel DM would make no exit from the room, laughing as his players while they try everything they have to enlarge the crack. A nice DM would make an exit somewhere in the room, just not at the crack where the air is coming through.


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