Save the clan startup
The Plot
The PC's brethren, their clan, tribe, race, whatever, are stricken with
poverty and are poor, near the brink of starvation & death. They have to
adventure to:
- Find a lost or stolen artefact of legend to bring peace & prosperity
- As representatives of their clan, tribe, whatever, they have to restore
honor, glory, and pride to their people by doing heroic deeds.
- Perhaps find a new home for their people (Eg. Their race lives in a
secluded valley. Their people are fearful & afraid to leave the comforts of
their home, so the ruler charges the party to see what lies beyond their
isolated homeland.)
- The PC's must adventure to find weapons & food for their folk, to help in
a battle against some oppressing force (an orc tribe, an evil empire, etc).
They also take on the role as spies and assassins as they advance in level.
[The Net Book of Plots Home Page]
Email: Alexander Forst-Rakoczy