City info: Palwek is a very little city in the heart of the farming lands. It has about 100 citizens and has little gold. The only thing, why Palwek is still famous and has its own citywall is that the guild of mages has its residence there. The magical academy is the centerpoint of the city. It has a library of magical books and all types of magic are told in it. The academy is only open for guild members and students, there is no "selling" activity. Palwek is the last post between the "civilized" farmlands and the northern Konynk forrest. It is also a one-day-resting post for tradig caravans from Gardon and Landri. legend: 1= market (food) 2= academy 3= baker 4= carpenter 5= shop (basketwork) 6= blacksmith 7= city government (the major is elected yearly in Palwek, the mages guild has a veto) 8= temple 9= shop (pottery) 10= butcher 11= inn "eastway" 12= courthouse 13= prison 14=postal service. (All seven cities are linked with a net of messengers and transporters, who travel dayly in a clockwise and ant-clockwise route. Each city represents a one-day-stop. Routes are: Palwek-Velsen-Landri-Kondor-Sigol-Fistun-Gardon-Palwek and the other way round. A one-day-delivery of a message costs one gold, a two-day costs two gold an so on. Delivery of goods cost special. There is also an emergency-direct-route to Kondor (costs nothing)) 15= tavern "messengers rest" 16= bank (Not the kind of modern bank, but a store where you can deposit your money. The money is "fixed" for 1 year and the customer gets 1 CP per month per 10 GP stored. The money is used to finance (partly) the city of Kondor and its military) 17= city guard 18= drug store (many herbs from Konynk) gates: are closed at sunset and are opened at sunrise towers and city wall: Citywall is about 4m high and 2m strong, there is no catwalk on it. Towers are about 5m high and can be accessed through a staircase. There are shooting slots. Each tower can be used by three men.